Vidiot_X Posted February 20, 2012 Report Posted February 20, 2012 Hi all, As promised here is a video of the client using the collision system. This is really a huge step in the development of Phoenix SS and has been hard to implement but the end result is very pleasing. I have also included screen capture from the client which is using a static a background. This will show more detail as the video is captured at 640 x 480. Full screen Image of the client (1366 x 768) 1.38mb:http://redeyeware.uphero.com/images/collision_shot_lg.png Video:http://www.youtube.com/watch?v=L5tlwyQru-w&feature=youtu.be Quote
Vidiot_X Posted February 21, 2012 Author Report Posted February 21, 2012 Thanks, I will be adding DX-10/11 this week to the framework and then releasing a version of the client as a 'sanity check' to see if the there are any problems in compatibility. - Rich - Quote
»Axe Demento Posted February 28, 2012 Report Posted February 28, 2012 Looking sharp let me know when you get to a playing stage!I hope your phoenix rises with new weapons and cool ideas. ...Axe Quote
Vidiot_X Posted February 28, 2012 Author Report Posted February 28, 2012 Axe, Thanks, will do. @ all, Look for a Windows copy of the client this weekend. I am waiting on some modifications (adding screen rotation) to the DX10/11 driver (see here: http://www.blitzbasic.com/Community/posts.php?topic=96014#1128793) I will be using for this project. - Rich - Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.