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Posted

Hello.

 

I used to play this zone alot and I consider myself a pretty good player.

Now in this newest patch I found myself in a weird position, I have excessive amounts of cash which I can't spend, because of exp limitations.

 

Is this the point of the exp system? Create a huge gap between people who play alot and those that do not. I understand that you need somekind of anti-powerleveling system. But really, is this the only way? Getting any exp to be even remotely useful in flag games, is a massive grind and chore, if I did not start at the server reset.

 

I propose that alot of the normal sublights/Items/mount/ect have a recuded exp cost, so that people can actually play instead of camping kills. Because currently camping is the only way to get enough exp to buy stuff.

 

You need to buy stuff to be useful in FGs and camping isn't really useful in flag games. But the current exp system encourages just camping and grinding exp.

 

Just my thoughs.

Posted
he has grown more and more inactive, to the point where he has told himself he doesnt care anymore, and lets the staff do literally whatever the hell they feel like, with no regard for the zone rules
Posted

he has grown more and more inactive, to the point where he has told himself he doesnt care anymore, and lets the staff do literally whatever the hell they feel like, with no regard for the zone rules

 

With nothing being meant as an insult towards the current staff, isn't this the sort of thing that screwed hyperspace over 4 or 5 years ago?

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