Unix Posted December 8, 2011 Report Posted December 8, 2011 What kind of things would you want changed in the zone in terms of settings/mechanics? Not items, but the actual foundation of everything. -Bomb damage reducedThis would allow inactshrapdamage to be important and at the same time not be an insane amount as it currently is. This would also make bombs/mines with prox less potent and significantly decrease the "qq" that sometimes is deserved, this would also lower the potency of thorring and at the same time keeping the splash area the same, making EMP still just as effective as it is now. -RepsLower the area of effect for reps just a tad, as it is now they're a little overpowered. -BurstsMake bursts a little to vastly different for each ship -FieldsNerf or bring back a severe fielddelay or even a teamfielddelay and at the same time, a TEAM can only lay ONE field at a time - There's just too much spamming of it lately and it ruins flag games. -Energy InfusionAllow it to be bought in the ammo depots. No one uses it now because its not worth going into base 8 for it. -NanomiteOnly allow it to gain kills out of center, but it can still have deaths added on. With this item in center it just makes people with it play even lamer than before. It ruins center. Also this will promote basing rather than lame centering which is always a nice plus. That is all for now Quote
Yin Yang Posted December 8, 2011 Report Posted December 8, 2011 I must say i disagree with the Nanomite. It is hard enough getting mole even with the center. However, i agree that the weapons damage should go down. Its getting a little crazy, and the new people don't stand a chance. Quote
Unix Posted December 8, 2011 Author Report Posted December 8, 2011 The point of that is to make people not play nano in center and gear them to base with it. Quote
Yin Yang Posted December 8, 2011 Report Posted December 8, 2011 I don't see a way to stop people from nano'ing in center. Quote
NuB KiNG Posted December 8, 2011 Report Posted December 8, 2011 Remove inactiveshrap?Good idea.Let's make javelin even more underpowered than the wb; matter fact let's just remove the ability for a jav to fire bombs. Quote
Cheese Posted December 8, 2011 Report Posted December 8, 2011 -Energy InfusionAllow it to be bought in the ammo depots. No one uses it now because its not worth going into base 8 for it. still wouldnt use it Quote
spidernl Posted December 8, 2011 Report Posted December 8, 2011 Most of these things are already being worked on. That's all I'm going to say, first because I don't want to get people's hopes up and then end up dropping the project, and second because the specifics are supposed to be a surprise Quote
Unix Posted December 8, 2011 Author Report Posted December 8, 2011 Didnt say remove inactshrap - I said lower bombdamage. Two different classes of damage. FYI: in the 4v4 arena, inactshrap is set to 0 Quote
spidernl Posted December 8, 2011 Report Posted December 8, 2011 Lowering inactshrap and also bombdamage to some extent isn't bad.It'd just mean bomb delays go down and bomb energy costs go down. Aka bombs become more like bullets. Quote
Unix Posted December 9, 2011 Author Report Posted December 9, 2011 (edited) I'd rather have to dodge more than risk being near one hit killed. Also lowering bomb damage has other benefits, such as lowering space mine, thor, sop, etc damage and yet at the same time keeping EMP pretty much unaffected. Side note: The number of lancs on a team of becoming stupid. A team of 12 should never need or have 7+ lancs on a team. Even at 6 it's still pretty stupid. A 1/2 cap on the number of lancs a team could have would keep some of the insanely stupid amount of lancs in check. Number of fielders and number of lancs should not determine whether or not a team wins. Btw, when is fielddelay coming back? Edited December 9, 2011 by Unix Quote
NuB KiNG Posted December 9, 2011 Report Posted December 9, 2011 (edited) nearly 1hit kill? really?ok, since you set up ur warbird's defense to vs bullets and you are tired of getting owned by a jav that lands 1/4 its bombs does not mean u are allowed to cry about it and want to nerf it if thats the case, i suppose i can cry about how wb's are so overpowered with infinite high speed bullet double barrel spam that requieres no aiming to get kills and same maneuvering ability as a jav. im pretty tired of dying to high speed bullet streams aimed at me that can we consider 1 hit kills oh and many other streams not aimed at me as well, so i say we should make the WB single barrel, and lowering bulletdamage. edit: or lower its bullet speed Edited December 9, 2011 by NuB KiNG Quote
spidernl Posted December 11, 2011 Report Posted December 11, 2011 Bulletdamage is already something that'll likely be changed, as well as the bulletdamage-on-bulletenergy ratio.An inactshrapdamage + bombdamage reduction would probably not be out of place when bullets are changed like that. Quote
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