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DCME allows you to import them in a map from the LVZ Manager, and you can then place images on your map with the lvz tool. You can also add/remove files from a lvz with it.

 

You can also get the standard lvztoolkit and use 'debuildlevel.exe' to unpack them and edit them manually. You can find it here.

 

It seems there are some issues with this feature in DCME, and sometimes it won't save properly... just to be safe, keep backups of your maps before playing with LVZ's.

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