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Posted (edited)

It appears to me, that when a player with the ball gets killed, it triggers a "ballfire" from the player killed, and a "ballpickup" from the killer.

 

Both call backs happen, even when the ball is not picked up, and even though the ball is fired when lost, shouldn't there be a balllost callback rather then triggering ballfire?

 

 

Well it seems that this error only occurs in version 1.4.4, and seems fine on 1.5.0

 

I am now wondering if I can try to update just that portion of asss?

 

The reasoning for not updating altogether is because everything is coded for 1.4.4 and I don't have enough server access to assure it would work. Its kind of half-assed put together from what I understand.

Edited by Resol

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