Resol Posted September 28, 2011 Report Posted September 28, 2011 (edited) It appears to me, that when a player with the ball gets killed, it triggers a "ballfire" from the player killed, and a "ballpickup" from the killer. Both call backs happen, even when the ball is not picked up, and even though the ball is fired when lost, shouldn't there be a balllost callback rather then triggering ballfire? Well it seems that this error only occurs in version 1.4.4, and seems fine on 1.5.0 I am now wondering if I can try to update just that portion of asss? The reasoning for not updating altogether is because everything is coded for 1.4.4 and I don't have enough server access to assure it would work. Its kind of half-assed put together from what I understand. Edited September 28, 2011 by Resol Quote
Cheese Posted September 28, 2011 Report Posted September 28, 2011 just recompile it on 1.5 and load it instead of the core module Quote
Dr Brain Posted September 28, 2011 Report Posted September 28, 2011 So many changes were made between 1.4.4 and 1.5.0, I have no idea if upgrading just that part of the core would work. Especially since it's a portion I'm not very familiar with. Quote
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