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Posted
(yes this can be considered a shameless plug for a referral link :p, for 250mb extra)

 

Hahaha, my thoughts exactly. I have a separate account for my programming projects / business and just set it as a shared folder. ;-)

  • 2 weeks later...
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Posted

Hey Jabber great seeing you in chaos last night thanks for playing how goes your progress?

When we beta'ing the hells out of your creation?

 

Also if you want to have me visit you in TW you just let me know and i will feel the beating!

and just for my own curiosity how much more do you have to go till you feel you've got a playable game.

 

...Axe

Posted (edited)

Awesome work so far.

 

Just to ask, have you done some politics yet to try and have the client hosted on something like kongregate? Like I've said before, this would definitely be super popular if it were hosted on such a site!

 

Anyway, just keep on going. You are the legendary coder.

Edited by MracY
  • 2 weeks later...
Posted (edited)

-Watches thread anxiously-

 

me too lol. if you need help let me know jab jab jab. it's your baby but i'm sure there are veteran devs here eager to contribute with encryption/networking/graphics.

 

svn dat hoe

Edited by Marioman
  • 2 weeks later...
Posted
I'd love to run a zone on this, browser games seem to be the most popular at the moment, no one wants to download and install games anymore. Amazing work, hats off to you.
Posted

I will eventually explain more about the single player storyline, but i will say right now it involves a prototype lancaster, which i had named 'Grendel' for reasons that is a compound ship, made of parts for experimentation.

 

Posted (edited)

Worked a little on the ship today.

 

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Grendel2.png?t=1333031612

Edited by jabjabjab
Posted

the directory system is the only decentralized way to find servers

centralized control means complete failure when your server dies and goes down forever

decentralization is the only reason this game is still running

 

however, u should have it attempt to draw from a centralized server first, and if it fails use a list

Posted (edited)

i'm a java developer and would love to pitch-in with a mini-sprint every week or two.

 

however, please, for the love of god, don't put it on sourceforge, dropbox (wtf?), or use anything other than github. github will make your life easier.

 

cheese's comment on decentralization goes for source code as well.

 

in github, just create an account for -yourself- (github.com/jsmith), put the project up there, and anyone with an account can fork your project. when we want our changes added back to you, the project owner, we just click "request for pull". you accept, make sure it doesn't suck, then merge in the changes.

 

p.s. the workflow i'm describing here is shown on this page:

http://progit.org/book/ch5-1.html as "integration-manger workflow"

Edited by kylratix
Posted

^

We started using Mercurial at my job... it's the same concept as git, meaning it's a distributed source code control system. Unlike SVN, which has a client and a server, distributed systems don't even require a server. A "central repository" is often used to keep the main branch centralized, obviously, but that central repository doesn't even have to be a server... At my job it's just a shared folder on the network. It heavily relies on merging changes, and it is really impressive in that aspect.

But SVN is quite easy to setup, and works well too, especially with smaller teams.

 

my 0.02$

 

Disclaimer: I never actually used git... github seems kinda nice

Posted

Arguably bitbucket is better than both using sourceforge (SVN - which isn't 'in' in terms of version control) and github (which doesn't allow free private projects, if you put your code up there it'll be available for public consumption, which isn't the best for hacking security). bitbucket.org allows unlimited private projects (you choose who to share with) and the option of either Git or Mercurial for versioning.

 

I've used git and (to a lesser extent) mercurial but recommend git because it's quite popular already.

Posted (edited)

yeah, i've used many of them at different jobs. cvs, svn, hg, p4, and git. git, so far, git is my favorite. the only one out of that list that i hate is cvs.

 

bitbucket, meh. not to mention, a private repo? security through obscurity isn't going to work. people will crack it, regardless. there are plenty of closed-source / private games to prove that one. open arena (quake3 gpl) is a fine little community and they're open source. you're always going to have hacking...

Edited by kylratix

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