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Posted
(yes this can be considered a shameless plug for a referral link :p, for 250mb extra)

 

Hahaha, my thoughts exactly. I have a separate account for my programming projects / business and just set it as a shared folder. ;-)

  • 2 weeks later...
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Posted

Hey Jabber great seeing you in chaos last night thanks for playing how goes your progress?

When we beta'ing the hells out of your creation?

 

Also if you want to have me visit you in TW you just let me know and i will feel the beating!

and just for my own curiosity how much more do you have to go till you feel you've got a playable game.

 

...Axe

Posted (edited)

Awesome work so far.

 

Just to ask, have you done some politics yet to try and have the client hosted on something like kongregate? Like I've said before, this would definitely be super popular if it were hosted on such a site!

 

Anyway, just keep on going. You are the legendary coder.

Edited by MracY
Posted
Progress is picking up again... expect some screenies or something in the next comming weeks

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

  • 2 weeks later...
Posted (edited)

-Watches thread anxiously-

 

me too lol. if you need help let me know jab jab jab. it's your baby but i'm sure there are veteran devs here eager to contribute with encryption/networking/graphics.

 

svn dat hoe

Edited by Marioman
a.k.a Weasal (dsb)
  • 2 weeks later...
Posted
I'd love to run a zone on this, browser games seem to be the most popular at the moment, no one wants to download and install games anymore. Amazing work, hats off to you.
Also known as Azela
Posted

I will eventually explain more about the single player storyline, but i will say right now it involves a prototype lancaster, which i had named 'Grendel' for reasons that is a compound ship, made of parts for experimentation.

 

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted (edited)

Worked a little on the ship today.

 

http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Ship_Modeling/Grendel2.png?t=1333031612

Edited by jabjabjab

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted

Awesome stuff here! Exciting to be sure.

 

I only have one question. Will this still be hooked into SSC billing?

http://www.zignotzag.net/images/subspace/vector/VectorWhat.png

Vector What?

"Its like i always say, theres nothing an agnostic cant do if hes not sure if he believes in anything or not" ~Monty Python

Posted
Not even sure why we need a billing, besides names. There should be a better system for zone finding when Aphelion is at a equivilant stage

Fusha> Don't fight the gravity

Fusha> Make the gravity

Fusha> Your friend

Fusha> Bounce

Posted

thats all that billing is

names, info about names, and links between names

 

and if he is wise the client will have nothing to do with ssc

SSC Distension Owner
SSCU Trench Wars Developer


3:JabJabJab> sometimes i feel like when im in this mood im like a productive form of Cheese
Dr Brain> Pretty much everything you said was wrong. Except where you called me a lazy jerk with no time. That was true.
3:KrynetiX> do you ever open your web browser and type ?go google
5:Ceiu> Wow. My colon decided that was a good time to evacuate itself.

Posted

There should be a better system for zone finding when Aphelion is at a equivilant stage

 

Amen.

http://www.zignotzag.net/images/subspace/vector/VectorWhat.png

Vector What?

"Its like i always say, theres nothing an agnostic cant do if hes not sure if he believes in anything or not" ~Monty Python

Posted

the directory system is the only decentralized way to find servers

centralized control means complete failure when your server dies and goes down forever

decentralization is the only reason this game is still running

 

however, u should have it attempt to draw from a centralized server first, and if it fails use a list

SSC Distension Owner
SSCU Trench Wars Developer


3:JabJabJab> sometimes i feel like when im in this mood im like a productive form of Cheese
Dr Brain> Pretty much everything you said was wrong. Except where you called me a lazy jerk with no time. That was true.
3:KrynetiX> do you ever open your web browser and type ?go google
5:Ceiu> Wow. My colon decided that was a good time to evacuate itself.

Posted (edited)

i'm a java developer and would love to pitch-in with a mini-sprint every week or two.

 

however, please, for the love of god, don't put it on sourceforge, dropbox (wtf?), or use anything other than github. github will make your life easier.

 

cheese's comment on decentralization goes for source code as well.

 

in github, just create an account for -yourself- (github.com/jsmith), put the project up there, and anyone with an account can fork your project. when we want our changes added back to you, the project owner, we just click "request for pull". you accept, make sure it doesn't suck, then merge in the changes.

 

p.s. the workflow i'm describing here is shown on this page:

http://progit.org/book/ch5-1.html as "integration-manger workflow"

Edited by kylratix
Posted

^

We started using Mercurial at my job... it's the same concept as git, meaning it's a distributed source code control system. Unlike SVN, which has a client and a server, distributed systems don't even require a server. A "central repository" is often used to keep the main branch centralized, obviously, but that central repository doesn't even have to be a server... At my job it's just a shared folder on the network. It heavily relies on merging changes, and it is really impressive in that aspect.

But SVN is quite easy to setup, and works well too, especially with smaller teams.

 

my 0.02$

 

Disclaimer: I never actually used git... github seems kinda nice

Posted

Arguably bitbucket is better than both using sourceforge (SVN - which isn't 'in' in terms of version control) and github (which doesn't allow free private projects, if you put your code up there it'll be available for public consumption, which isn't the best for hacking security). bitbucket.org allows unlimited private projects (you choose who to share with) and the option of either Git or Mercurial for versioning.

 

I've used git and (to a lesser extent) mercurial but recommend git because it's quite popular already.

a.k.a Weasal (dsb)
Posted

ive used git, and it worked well

github does sound like the best option for a code repository

SSC Distension Owner
SSCU Trench Wars Developer


3:JabJabJab> sometimes i feel like when im in this mood im like a productive form of Cheese
Dr Brain> Pretty much everything you said was wrong. Except where you called me a lazy jerk with no time. That was true.
3:KrynetiX> do you ever open your web browser and type ?go google
5:Ceiu> Wow. My colon decided that was a good time to evacuate itself.

Posted (edited)

yeah, i've used many of them at different jobs. cvs, svn, hg, p4, and git. git, so far, git is my favorite. the only one out of that list that i hate is cvs.

 

bitbucket, meh. not to mention, a private repo? security through obscurity isn't going to work. people will crack it, regardless. there are plenty of closed-source / private games to prove that one. open arena (quake3 gpl) is a fine little community and they're open source. you're always going to have hacking...

Edited by kylratix

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