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Posted (edited)

 

TW Web-Based Chat Client

 

 

TW Chat

 

Ever wanted to speak to your friends when being bored at work? Now you can !!

 

For many months there has been a secret project going. This project would revolutionize Trench Wars as we know it. For many years it's been impossible to allow a 3rd party chat client connect to a SubGame zone like Trench Wars. Only cracking the Continuum encryption could do it, even then only one app could do it.

 

Now, we have a Trench Wars App loaded on the TW Website that will allow you to connect to the zone SSCU Trench Wars through your FireFox or Chrome browser (IE not supported yet).

 

There are we few things you must know before you use this.

 

1) Have Java installed on your computer.

2) Have Chrome or Firefox web browser.

3) You MUST !signup to the bot TWChat in the Trench Wars Zone first.

4) URL: http://www.trenchwars.org/betachat/

5) Use your Continuum username/password

 

If there are any bugs you see or features you would like to see, please reply to the post with them.

 

Any abuse of this system including abusement of bugs etc, will not be taking lightly by the developer or players. Consider this a warning before you will be faced with severe consequences in game.

 

P.S: Because it uses a Java applet, you won't be able to use it on your mobile phone.

 

Special Thanks to Dezmond for helping me.

 

Have fun!

 

-Arobas+

 

You can follow the thread here: http://forums.trench...sed-Chat-Client

 

P.S.: The image never worked (screenshot)

Edited by dezmond
Posted

lol, we are not cracking the encryption or anything like that. We found another method =)

 

Ah, I was hoping you were using Snrrrubs oracle. I intend on using it but I've had plenty of bad experiences relying on other peoples work - especially when their work goes down or changes without notice (not saying Snrrrub is unreliable; it's just something that can happen).

 

What's the other method, then?

Posted

odds are registering on the bot adds you the the VIP.txt

 

Or they are allowing SubSpace protocol to connect.

 

More likely the first.

Posted (edited)

Can subgame do 'fake players' in any way? Like with bots? Can you have bots mess with packages?

 

If so I could see the system creating a 'fake player' for connected users and then 'intercepting' packages sent to those fake players.

Doing that, you could have the bot then 'translate' the packages and send them to the user connected with the applet.

 

But all of this assumes that subgame can somehow emulate ASSS functionality.

Edited by spidernl
Posted
i dont understand why youre witholding information from us, dez. this could be good information that someone could use to further development or make something better for the community.
  • 5 weeks later...
Posted

Ah, I was hoping you were using Snrrrubs oracle. I intend on using it but I've had plenty of bad experiences relying on other peoples work - especially when their work goes down or changes without notice (not saying Snrrrub is unreliable; it's just something that can happen).

 

I don't think Snrrrubs oracle is actually up. That or I'm just bad at using it. I've tried messing around with it (for fun, not to cheat, mind you - yes, I actually think watching decrypted packages fly back and forth through a program console is fun) for a while now and I never actually got something back.

Posted (edited)
Just tested in in Python and sharvil.nanavati:6000 responds but I am not sure if it's responding anything significant. I'd have to get some keys to check. Edited by Lynx
Posted (edited)

Try:

 

00 80 B5 8C 21 0B FF 56 7E EA 01 00

 

I've sent it that, but unlike my sends to zones, I don't seem to get anything back.

Note that it could just be my java UDP socket skills (or lack thereof), because I still don't understand why the rest of the code I wrote with them even works.

 

Edit:

You're sure it works? I can't ping or 'telnet' sharvil.nanavati.net @ port 6000 at all. Edit 2: Nor can someone else I asked.

 

Edit 3:

Disclaimer: I realize that these keys won't exactly work for every session :p

Edited by spidernl
Posted (edited)

Can subgame do 'fake players' in any way? Like with bots? Can you have bots mess with packages?

 

If so I could see the system creating a 'fake player' for connected users and then 'intercepting' packages sent to those fake players.

Doing that, you could have the bot then 'translate' the packages and send them to the user connected with the applet.

 

But all of this assumes that subgame can somehow emulate ASSS functionality.

 

No, the bots of subgame are just simple clients (just like Continuum). They can't mess with the server, as no normal client can either. A bot would be able to mess with packages but it won't ever be able to "create" another player in the zone with the same bot handling it's packets.

 

I'm not sure if I can reveal this information but how TWChat works is just the same as you would allow any other bot connect to a zone. ;-)

Polix's guess was correct on the first page

 

 

 

I don't think Snrrrub's service is up either - his directory server has been down for quite a while already.

Edited by Maverick
Posted

I don't think Starlight uses his oracle. They're probably based on the same code, though.

 

I sware he once said for security reasons it was using it, so then noone could break it open and find the encryption.

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