Corey Posted February 3, 2012 Report Posted February 3, 2012 I wish no one ever showed him the forums Quote
kevinz000 Posted February 8, 2012 Report Posted February 8, 2012 no one showed mei got it myselfsince im a computer 1337 Quote
Cheese Posted March 9, 2012 Author Report Posted March 9, 2012 idea: ?buy resetprice: 25Mresets the zone, and gives the player that buys it a x2 boost to money&xp the until the next time item is bought Quote
Cheese Posted March 25, 2012 Author Report Posted March 25, 2012 bring back (S) in ?lancsthen add (D) for the lancs that are deadthen find a way to add (E) for ppl with evokers and their ship # Quote
»D1st0rt Posted March 31, 2012 Report Posted March 31, 2012 As far as I know we haven't updated the code for lancs so the only reason it would stop displaying (S) is if the item changed to the point where it was no longer recognized. I haven't had a chance to dig into why but it should be a pretty easy fix since that module does very little Quote
Jareth Posted March 31, 2012 Report Posted March 31, 2012 It happens because it checks for the item in the itemlist before they are loaded from the database callbacks, I believe. getItemByName returns None when the modules are first loaded, but if you manually unload and load hs_lancs then it doesn't. Quote
»D1st0rt Posted March 31, 2012 Report Posted March 31, 2012 (edited) Hmm it's checking for the item when it attaches to the arena, I would have thought that would be enough time for the items to get loaded Edited March 31, 2012 by D1st0rt Quote
Jareth Posted March 31, 2012 Report Posted March 31, 2012 (edited) It does, but the itemlists are loaded into the arena data from callbacks in hscore_database.c when arena action AA_CREATE is triggered. It isn't enough time for the callbacks to return. I compiled hscore_database.c and switched AA_CREATE to AA_PRECREATE to load them early and it worked, but I think that would still be a rush case. Edited March 31, 2012 by jareth Quote
Dr Brain Posted March 31, 2012 Report Posted March 31, 2012 I think there's an item loaded callback in hscore_database. If not there should be. Quote
Cheese Posted April 1, 2012 Author Report Posted April 1, 2012 seems to be working ingamethanks whoever Quote
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