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Posted (edited)
Yea... lil ships is going to be hard.. i mean (What ever you have on to effect+17)*bomblevel (YIKES) even a thor, it's going to hurt more then the usual 770 bomb damage, and with thors you are not really that safe, along with bomb splash, of course staying back like 500 feet from the team like unix does is safe while he is spamming photon is a great chance to survive. Team killing the team then saying it's not your fault for them being in the way of your bombs.. Edited by Wolfie
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Posted (edited)

it's going to hurt more then the usual 770 bomb damage

 

That sounds kind of unlikely. Bombdamage = 'maximum' damage = 770. All +explodepixels will do is make it more 'likely' you get hit for that much.

 

17 March 2011

Removed prox from Phoenix Missile.

Made Nacelle unbuyable while I consider overhaul/removal.

Edited by spidernl
Posted

Wolf, the radius is increased of the damage, not the bomb damage itself.

 

And the way I was using photon in base, is a similar way you will need to play if you plan on getting Mole Shield. Look at how Serpent is playing, he plays extremely defensively, not caring about his teammates getting in his space mines.

Posted

No prox actually makes it op. It's essentially a faster cluster bomb, but at half the cost.

 

This. Although 'OP' is one step too far in my opinion.

Cluster does a steady 50 extra bombdamage on direct hits, ignoring the splash advantage in base. Its inactiveshrapdamage is a minimum of 2 times as powerful, and with booster three times more powerful.

Changes will be made if necessary, but I'd probably take falcon over phoenix, for centering, myself.

 

The refund demand is cute though. People who bought it for prox should explain why they got it over Heat Reaver.

Ignoring the fact that I warned plenty of times that all of the new items are changed at will..

Posted

Holy crap. Nanomite Swarm takes 1500 kills + a kill for each death? I thought it was 'your deaths count as kills' and I was like hey, that's not too bad.

 

But the way it really is is nuts.

Posted

Holy crap. Nanomite Swarm takes 1500 kills + a kill for each death? I thought it was 'your deaths count as kills' and I was like hey, that's not too bad.

 

But the way it really is is nuts.

 

A little bird told me that someone's already finished Nanomite in 2 or 3 days.

Posted
The only thing that I don't like about Nanomite is that it advocates a play style similar to Cheese's. We all know how annoying it is to have somebody who is only playing to survive on your team.
Posted

also, if youre going to say any item you have added so far is a 'development item', dont have standard sell prices

if theyre bought for 60k, theres no reason you should be forced to sell them at 20k whenever spidernl decides to make them worse

Posted (edited)

March 20 2011

Added: Impulse Injector

 

March 21 2011

'Fixed' Nuclear Booster's description.

Added: Avidyne Engine

Renamed: Impulse Injector -> Impulse Drive :D

Edited by spidernl
Posted (edited)

+------------------+
| Quantum Power Strip    |
+-----------+------+-----+-------+----------+-----+------------------+--------------------------------+
| Buy Price | Sell Price | Exp   | Ships    | Max | Ammo             | Item Types                     |
| $51000    | $20400     | 6100  |   34567  | 1   | None             | Addon, Signature               |
+-----------+------+-----+-------+----------+-----+------------------+--------------------------------+
| Signature utility to give ships a boost in energy and recharge.                                     |
+------------------+----------------+-----------------------------------------------------------------+
| Property Name    | Property Value |
+------------------+----------------+
| energy           | +2             |
| recharge         | +2             |
+------------------+----------------+

 

=D

?

 

EDIT: omnomnom?

 

+------------------+
| Starlight Reactor      |
+-----------+------+-----+-------+----------+-----+------------------+--------------------------------+
| Buy Price | Sell Price | Exp   | Ships    | Max | Ammo             | Item Types                     |
| $12500    | $11200     | 1000  | 12  56   | 1   | None             | Reactor                        |
+-----------+------+-----+-------+----------+-----+------------------+--------------------------------+
| The Starlight Reactor uses the energy from the stars to provide an enhanced recharge.               |
+------------------+----------------+-----------------------------------------------------------------+
| Property Name    | Property Value |
+------------------+----------------+
| recharge         | +5             |
| afterburner      | -1             |
| bulletenergy     | -1             |
| multienergy      | -1             |
| bombenergy       | -15            |
| mineenergy       | -15            |
| empbombtime      | -100           |
+------------------+----------------+

 

+------------------+
| Meteor Core            |
+-----------+------+-----+-------+----------+-----+------------------+--------------------------------+
| Buy Price | Sell Price | Exp   | Ships    | Max | Ammo             | Item Types                     |
| $13500    | $12000     | 1050  |   34  78 | 1   | None             | Reactor                        |
+-----------+------+-----+-------+----------+-----+------------------+--------------------------------+
| This meteor-based system allows a ship to harness enhanced energy reservoirs.                       |
+------------------+----------------+-----------------------------------------------------------------+
| Property Name    | Property Value |
+------------------+----------------+
| energy           | +5             |
| bulletdamage     | -6             |
| bombdamage       | -25            |
| shrapdamage      | -31            |
| inactshrapdamage | -1             |
| burstdamage      | -10            |
+------------------+----------------+

Edited by omnomnom
Posted
Maybe someone has already suggested it but a field that acts like an EMP blast. It'll last for only a second and causes engine shutdown for a second to those caught in the radius. Probably have to make it a sig mount with some negative aspects to balance it.
  • 2 weeks later...
Posted (edited)

Cheese!> who would buy half of power strip for losing a third of shock matrix

Cheese!> lol

 

Zodiacsyne> I wouldnt use induction even if it didnt take a addon spot

 

.

Edited by Cheese
Posted

Cheese!> who would buy half of power strip for losing a third of shock matrix

Cheese!> lol

 

The same people who would buy a recharge-focused power strip for losing half of Faraday Shield?

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