spidernl Posted March 5, 2011 Author Report Posted March 5, 2011 (edited) March 05 2011Reduced bullet weaknesses on Slipstream.Slightly reduced Phoenix' delay & energy use. March 06 2011Let loose the Nanomite Swarm.. For those who pay for it anyway.Increased Quad Core's energy bonus to +5. As always, changes can be reverted, turned around 180 degrees, exploded and imploded on demand. Edited March 6, 2011 by spidernl Quote
Cheese Posted March 7, 2011 Report Posted March 7, 2011 u should start a crusade to bring the 8th ship back to hyperspace Quote
PlayWolf Posted March 8, 2011 Report Posted March 8, 2011 Bringing the 8th ship back.. um... 1 2 .. 3 Wait a minute..! Quote
spidernl Posted March 9, 2011 Author Report Posted March 9, 2011 (edited) March 09 2011Tweaked Slipstream yet again, reduced weaknesses/drawbacks. Edited March 9, 2011 by spidernl Quote
P Nut Posted March 13, 2011 Report Posted March 13, 2011 If Nanobites really add +1 to the counter for every death you get it is not worth it. Parasite is already a pain to get 1000 kills in and Nanobites weaken your ship even more than Parasite does. Having to get 1500 kills plus one for each death is going to be near impossible. Quote
Cheese Posted March 13, 2011 Report Posted March 13, 2011 dont forget that the reward sucks too Quote
P Nut Posted March 13, 2011 Report Posted March 13, 2011 Oh, and what about deaths you receive from buying things or losing bounty? Quote
omni Posted March 13, 2011 Report Posted March 13, 2011 You should make nanomite differently. Like.. Get 50 kills to get the molecular shell or whatever its called. And if you die, it resets all your kills. Basically a reccing kind of item. Quote
spidernl Posted March 13, 2011 Author Report Posted March 13, 2011 (edited) March 11 2011 (I think it was)Increased Sharppinger's energy cost by 1.Increased Quad Core's energy bonus to +5. March 13 2011Set Slipstream & Semiwarp's sale values back to what they were: $22300 & $24700 respectively. As far as Nanomite is concerned.. it'll be doable. You'll just need to pay a little more attention than you have to while killingfor Parasite. @P Nut: I don't think those deaths are considered 'real' deaths, so no. They're just changes in statistics. Edited March 16, 2011 by spidernl Quote
PlayWolf Posted March 14, 2011 Report Posted March 14, 2011 Soo.. to say thor deaths on attach, wall bombed as you attach, lamed in center, slow as it is you can not get away.... Seems possible to me. Quote
Unix Posted March 14, 2011 Report Posted March 14, 2011 If you cant think of ways to get more kills than deaths, that's your loss Quote
PlayWolf Posted March 15, 2011 Report Posted March 15, 2011 slow as it is you can not get away.... Seems possible to me. Good luck. Quote
spidernl Posted March 15, 2011 Author Report Posted March 15, 2011 Soo.. to say thor deaths on attach, wall bombed as you attach, lamed in center, slow as it is you can not get away.... Seems possible to me. You still have a reactor, 2 addon slots and other items to make your ship strong enough to survive wallbombs and thors. Plus, I realize everyone will go all hate-hate-hate on you for doing it, but you can just hide behind your team.You're the guy with Nanomite after all. The center part is true. There's always turreting if you're desperate, of course. Why am I telling people how to play again? Quote
Gradius Posted March 15, 2011 Report Posted March 15, 2011 Because there isn't an addon or emitter to really protect you from explodepixels or am I missing something? Most I've seen was parallel relay which adds on explodepixels. Can't wear armor so wave disperser is out of the question. Kinetic I'm not fully sure about. Turreting is only possible if there is a Lancaster and not many people are willing to center with one. If I am missing something let me know. Quote
spidernl Posted March 15, 2011 Author Report Posted March 15, 2011 Because there isn't an addon or emitter to really protect you from explodepixels or am I missing something? Most I've seen was parallel relay which adds on explodepixels. Can't wear armor so wave disperser is out of the question. Kinetic I'm not fully sure about. Turreting is only possible if there is a Lancaster and not many people are willing to center with one. If I am missing something let me know. The explodepixels are survivable. You'll just have to make sure you're not the one taking the thor hits .And I'm sure people will give eachother some help with Nanomite by turreting and the likes.If they don't, not my problem. Quote
PlayWolf Posted March 15, 2011 Report Posted March 15, 2011 Your problem, is that you created it!I mean.. flag game.. people are going to thor a storm... nearly impossible not to be in a thor blast. Quote
spidernl Posted March 15, 2011 Author Report Posted March 15, 2011 Your problem, is that you created it!I mean.. flag game.. people are going to thor a storm... nearly impossible not to be in a thor blast. The current owner(s) of Nanomite seem to be quite capable of surviving and killing. Quote
Unix Posted March 15, 2011 Report Posted March 15, 2011 Last I checked, bomb damage on nano stayed the same. Only difference is that bombs have a larger area of effect because of the splash radius. Even then, the max it can do is 770. Also, your energy/recharge is staying the same. The only thing that's different is you cant get out of the way as easily. If your main complaint is about thors, you arent understanding what bullets are actually going to do and how that's going to change the game style while you have nano on. Quote
omnomnom Posted March 15, 2011 Report Posted March 15, 2011 Nanomite Swarm pretty much takes camping to get 1500 kills. We need a parasite for rushers ya know? Maybe the reward would be like +------------------+ | Titanium Mount | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | Buy Price | Sell Price | Exp | Ships | Max | Ammo | Item Types | | $0 | $80000 | 15000 | 12345678 | 1 | None | ???, Mount, -20 Repeller, -15 Bullet Burst, Repel Mount | +-----------+------+-----+-------+----------+-----+------------------+--------------------------------+ | | +------------------+----------------+-----------------------------------------------------------------+ | Property Name | Property Value | +------------------+----------------+ | repelmax | +1 | | burstmax | +1 | | burstmax | +1 | | rocket | +1 | | rocketmax | +1 | | energy | +1 | +------------------+----------------+ Also Combo Mount doesn't count as a repel mount Quote
Cheese Posted March 16, 2011 Report Posted March 16, 2011 isnt burstfaggotry bad enough as it is? why not just make it itemmax +5 instead better yet lets give everyone 10 repels with power strip Quote
spidernl Posted March 16, 2011 Author Report Posted March 16, 2011 16 March 2011Added the Nacelle System. Quote
PlayWolf Posted March 16, 2011 Report Posted March 16, 2011 (edited) the max it can do is 770. you arent understanding what bullets are actually going to do and how that's going to change the game style while you have nano on. Well prox doing max of 770 damage 2 thors kill. Possibly even harpy going to do 770 damage max. Bullets are less annoying then bomb splash, is in why I didn't complain about bullets.. understand what i'm complaining about or don't comment! o: Besides I know about the bullet damage that is on nano. Edited March 16, 2011 by Wolfie Quote
Unix Posted March 16, 2011 Report Posted March 16, 2011 Bomb splash isnt annoying if all you're doing is staying back. Your recharge and energy arent touched, so you can setup your ship for either high energy, high recharge or balanced. Either way, you'll be fine as long as you're not being stupid. Quote
spidernl Posted March 16, 2011 Author Report Posted March 16, 2011 Warbirds, Javelins and Sharks are the guys you should feel sorry for. And lancs to some extent, but that's not so much survivability as lack of killing ability. Quote
omni Posted March 16, 2011 Report Posted March 16, 2011 Please less annoying grind items. Make something difficult to obtain, but not only obtainable by playing hours every day. Quote
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