L.C. Posted January 19, 2011 Author Report Posted January 19, 2011 (edited) Are all the bots spawned from the same machine? If I made a server, and hundreds of connections came from the same IP, I'd probably have it reject or drop connections as well... Or limit the total bandwidth going to/coming from the same place, even if it's 127.0.0.1 .@LynxI experience the same results on Windows 7 Professional x64. EDIT: I did a test on my laptop (2GB RAM) and totally maxed out on my hardware. I could only get to ~17 instances of mervbot.exe. [Net] MaxOutlistSize = 1500(Default or previous value was 500.) Some pics coming soon. I will have to repeat this under a x86 VM on my workstation (since it has 4 jigabytes o' RAM). Obviously, the hypothesized "512-player" limit I made initially a long time ago is now proven incorrect. And unfortunately, I did not login to the zone to see the bots myself. I haven't examined the log yet, but I am curious to know how many public arenas with how many bots were made. asss.log EDIT2: After examining the log, it appears ASSS had only created one arena... EDIT3:http://www.hlrse.net/Qwerty/asss_1024testlappy_0.pnghttp://www.hlrse.net/Qwerty/asss_1024testlappy_1.pnghttp://www.hlrse.net/Qwerty/asss_1024testlappy_2.png Edited January 19, 2011 by L.C. Quote
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