omnomnom Posted December 26, 2010 Report Posted December 26, 2010 Ya know how there's one currency right? Well how about another! This could be a more rare money that you can not normally get from kills... but there would be a second shop, where you could get special, cool items from =O This money would be hard enough to get that the second shop would be more geared towards experienced players, and purchases more rare. Then there could be a 3rd shop you can only enter after you hit 30k exp... basically the 1st shop (like current ?buy) but sell price=buying price!!! Testing items for the win! However you would be limited in the amount of times you can use this shop per day, so no selling your entire shark build 50 times per day or some large amount like that. Quote
op2rules Posted December 26, 2010 Report Posted December 26, 2010 (edited) Already been covered. This just starts to make this uselessly more complicated and fundamentally doesn't change anything. As for the multiple shop idea for experienced players, that sounds ridiculous. The zone is already unfair for new plays in the difference the more powerful items give. Making that gap wider will only make it harder for new players to play the zone. 30k exp? That's when a reset should happen if somebody makes it to 30k exp. Edit: Just re-read this and the grammar is horrible. Please excuse that. Edited December 26, 2010 by op2rules Quote
ArcticxWolf Posted December 26, 2010 Report Posted December 26, 2010 Solution: Remove currency altogether. Quote
Corey Posted December 27, 2010 Report Posted December 27, 2010 Letts revisit this, he actually has some good ideas here, except for the same buy/sell price. You should be introduced to a new buy list when you hit 20k exp. You shouldn't be able to see this list if you have <20k exp. This gives some options for cool new items. But... letts be serious, everyones just too busy now a days with university and parenting, all these new ideas are pretty much never going to happen. Its too bad i didn't know more coding, because I would be able to help out with some stuff. Quote
Cheese Posted December 27, 2010 Report Posted December 27, 2010 good idea if every item is double edged like -rotation for +thr Quote
op2rules Posted December 27, 2010 Report Posted December 27, 2010 Letts revisit this, he actually has some good ideas here, except for the same buy/sell price. You should be introduced to a new buy list when you hit 20k exp. You shouldn't be able to see this list if you have <20k exp. This gives some options for cool new items. But... letts be serious, everyones just too busy now a days with university and parenting, all these new ideas are pretty much never going to happen. Its too bad i didn't know more coding, because I would be able to help out with some stuff. If you wanna learn to program in a useful language I can get you started... Quote
P Nut Posted December 27, 2010 Report Posted December 27, 2010 I want to bring back physical shops. They added a great deal of immersion to the game. Why were they removed? Quote
Dr Brain Posted December 27, 2010 Report Posted December 27, 2010 I want to bring back physical shops. They added a great deal of immersion to the game. Why were they removed? We (I?) felt that they didn't add much to the game, and made it that much harder for newbies. I still thought it was a good idea for the expensive items, so kept the scrap & salvage. Quote
ArcticxWolf Posted December 31, 2010 Report Posted December 31, 2010 Letts revisit this, he actually has some good ideas here, except for the same buy/sell price. You should be introduced to a new buy list when you hit 20k exp. You shouldn't be able to see this list if you have <20k exp. This gives some options for cool new items. But... letts be serious, everyones just too busy now a days with university and parenting, all these new ideas are pretty much never going to happen. Its too bad i didn't know more coding, because I would be able to help out with some stuff. Tbh, I feel that HS is already incredibly item based as it is. Adding this new shop would just make it worse, which would be bad IMO. Quote
PlayWolf Posted December 31, 2010 Report Posted December 31, 2010 NEED MORE ITEMS, builds getting boring, need more... unlimited.... builds! second shop for like.. um.. special items like parasite.. goes into it's own spot! but only one, something that builds up an area like for say... the low grade items give +1 stats for something but only for one area.. then +2 then +3 for higher grades. Quote
Unix Posted December 31, 2010 Report Posted December 31, 2010 I'd actually like to see items that are universal, more about your name rather than what ship you're in. Kinda like how the AD timer is in regard to your name, not the ship you're in. Quote
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