»jabjabjab Posted November 25, 2010 Report Posted November 25, 2010 Something else I made tonight... 5x10 340 frames per second. http://i559.photobucket.com/albums/ss31/XDreamersMS/Continuum/Misc/Wormhole-2.png Quote
»Maverick Posted November 25, 2010 Report Posted November 25, 2010 You should convert / render it as a gif so everybody can see how it looks in-game :-) Quote
»jabjabjab Posted November 25, 2010 Author Report Posted November 25, 2010 How about .?go wormhole in twdev? Quote
PoLiX Posted November 25, 2010 Report Posted November 25, 2010 In TW Dev it looks like it is cut into a perfect circle rather than just fading into space. Also looks a lot bigger in game, which would throw you off for wormhole surfing. Quote
L.C. Posted November 25, 2010 Report Posted November 25, 2010 Looks cool (from this thread) but it would be cooler if you could replicate the original wormhole. Quote
»jabjabjab Posted November 25, 2010 Author Report Posted November 25, 2010 I rly wanted to replicate this, but.... it just... It's freakishly hard to IMO... Then again I could be missing a small piece of info that could make me replicate that one... THough this is just like.. too basic (what juan did) i think he could have done better. I mean hell mine has lightning lol... Quote
L.C. Posted November 26, 2010 Report Posted November 26, 2010 Heh, yeah, I figured. ;\ Just thinking about how to approach the composition of Juan's wormhole is mind boggling to me. Quote
pixelsoft Posted January 16, 2011 Report Posted January 16, 2011 How about .?go wormhole in twdev? That thing is incredibly huge. Looks very aesthetic, I love it. Quote
Arry Posted May 24, 2011 Report Posted May 24, 2011 How about .?go wormhole in twdev? It doesn't look right on my screen (in twdev). It seems to do about two full rotations with the same look, then it switches and does two more full rotations. While it's rotating the internal structure of the wormhole doesn't change at all... The graphic in this forum looks like the internal structure changes on every frame, so is this my system only or does this happen for other people? Quote
Samapico Posted May 24, 2011 Report Posted May 24, 2011 I'm looking at it in DCME's LVZ manager, which previews animations with the number of X/Y frames you give it...And it's kind of shaky... seems to shake left and right 1 pixel at some points. And it fades from bright to dark, then jumps back to bright... It's not quite smooth. Quote
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