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Posted

Hopefully I didn't miss a thread about ragequits recently...

 

 

Anyways reward could be higher for losing team if the team ragequits. Also just making the reward higher during imbalance might motivate people. Also, maybe people not on flagging teams should get loss money from flag game.

 

So its 3 ideas. Any good?

Posted

Easy way to guarantee no RQ.

 

Total Loser JP = Most # of players on losing freq * 25% winner's jp.

To split loser's jp, just divide number of players on freq at the end when they lose.

 

That way if you RQ, you not only lose out on your own jp, you increase the share of the people who stay behind. $

Doublepunch. WhamBam.

 

This might even incite people to join losing team on purpose, cause they might end up getting more money than winning team. $

 

 

Perfect idea imo. Implement pls.

Posted
Right now I need xp more than money so I don't mind being on the losing team because they usually get rewarded more xp than the winners. I do like Shuuhei Hisagi's idea though.

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