mineRBot89 Posted October 15, 2010 Report Posted October 15, 2010 (edited) I have an idea for the zone.Why not have special things give you more experience. What I am trying to go after, is medals.like stuff Halo uses. Except you can change the actual medal information.Suggested medals: http://www.bungie.net/images/reachstats/medals/sm/doublekill.pngDouble Killhttp://www.bungie.net/images/reachstats/medals/sm/triplekill.pngTriple Kill http://www.bungie.net/images/reachstats/medals/sm/assist.pngAssist - do 50% of the damage to an enemy and have someone else kill themhttp://www.bungie.net/images/reachstats/medals/sm/assistspree.pngAssist Spree... etc... http://www.bungie.net/images/reachstats/medals/sm/skyjack.pngTurret - Kill someone as a turret.http://www.bungie.net/images/reachstats/medals/sm/sniperspree.pngTurret Spree - kill 5 enemies as a turret without dying.http://www.bungie.net/images/reachstats/medals/sm/sharpshooter.pngStop, Turret Time - Kill 10 enemies as a turret without dying. http://www.bungie.net/images/reachstats/medals/sm/spawnspree.pngAttach Spree - attach to a ship 5 times without dying. http://www.bungie.net/images/reachstats/medals/sm/closecall.pngClose call - escape death. (Red shields)Escape Artist - escape death 5 times without dying. http://www.bungie.net/images/reachstats/medals/sm/spawnspree.pngCapital Ship - have 10 people attach to you without dying.http://www.bungie.net/images/reachstats/medals/sm/wingman.pngMothership - have 20 people attach to you without dying. http://www.bungie.net/images/reachstats/medals/sm/hijack.pngRecall - Have 10 people get summoned to you. http://www.bungie.net/images/reachstats/medals/sm/grenadestick.pngBrickwarp! - Brickwarp a person.http://www.bungie.net/images/reachstats/medals/sm/stickyfingers.pngBrickwarp Spree - Brickwarp 5 people without dying (idk how this would work with # of items on a ship... maybe lower it to 3? or 2?)[/img]http://www.bungie.net/images/reachstats/medals/sm/corrected.pngSend 'em Home! - Brickwarp 10 people without dying (probably be better to have 5 for this one) etc.... you see where I'm going with this? Edited October 15, 2010 by mineRBot89 Quote
Weebles Wobble Posted October 15, 2010 Report Posted October 15, 2010 I like it but ideas are never implemented in this zone if it involves the staff doing any work so I wouldn't expect this to happen. Quote
mineRBot89 Posted October 15, 2010 Author Report Posted October 15, 2010 I know full well how the development staff works. This is just an idea, and no, i never do expect it to get implemented. Quote
»D1st0rt Posted October 15, 2010 Report Posted October 15, 2010 I have a few ideas about how to implement an achievement system but, like everything else, it would take time to put a proper one together. Quote
op2rules Posted October 15, 2010 Report Posted October 15, 2010 I have a few ideas about how to implement an achievement system but, like everything else, it would take time to put a proper one together. tl;dr It's never going to happen. Quote
mineRBot89 Posted October 15, 2010 Author Report Posted October 15, 2010 added the pictures that could be shown when that achievement gets earned.... but d1, i didnt mean achievement system, i meant medals.... different because you get these every time you do them. Quote
Samapico Posted October 15, 2010 Report Posted October 15, 2010 So we'd all end up with dozens of double-kill medals? Quote
mineRBot89 Posted October 15, 2010 Author Report Posted October 15, 2010 (edited) no, that's not how it works. Basically, every time you get a double kill, the medal pops up, and you awarded with extra exp. Say per kill right now it's ~4exp? so if you get a double kill instead of getting say ~8exp, it would give you an additional 10exp on top of that. if you recalled your medals, it would just say: Double Kill - ## times gotten. EDIT: and as i'm thinking about it now, close call / escape artist would not work. Since your guns/bombs use your energy, you could get it just by shooting (as i have it proposed above).Any ideas on how to fix it? Edited October 15, 2010 by mineRBot89 Quote
Samapico Posted October 15, 2010 Report Posted October 15, 2010 That could work... but get rid of the less challenging ones Getting a medal for every single kill as a turret would be ridiculous lol... attach spree is dumb, you just spam ?attach and get a medal... The 'Recall' one can be abused easily (just ?summon everyone to you randomly), and I think assists would be too frequent as well (and hard to code). And I'd have medals only for triple-kill or more. But overall, the concept is interesting... A game-wide achievements system would be even more awesome, though. And it would encourage people to play many zones. But such a thing is pretty much impossible right now. Quote
mineRBot89 Posted October 15, 2010 Author Report Posted October 15, 2010 That could work... but get rid of the less challenging ones Getting a medal for every single kill as a turret would be ridiculous lol... attach spree is dumb, you just spam ?attach and get a medal... The 'Recall' one can be abused easily (just ?summon everyone to you randomly), and I think assists would be too frequent as well (and hard to code). And I'd have medals only for triple-kill or more. But overall, the concept is interesting... A game-wide achievements system would be even more awesome, though. And it would encourage people to play many zones. But such a thing is pretty much impossible right now. yes, maybe turret might not go good since people will just sit on the lanc... but the whole point of this was to see if it could work. I proposed possible medals.As for a double kill? it's hard to get 2 kills within a second or 2 of each other..... so how would that be easy? Also: in halo: you get medals for beating someone down.... you get a medal for getting 5 kills in a row without dying. Those are easy medals to code, and easy to get, hence why i did not include them. Quote
»D1st0rt Posted October 18, 2010 Report Posted October 18, 2010 Instead of having it pop up every time, would probably be better to just show you what medals you got at the end of a flag game Quote
mineRBot89 Posted October 18, 2010 Author Report Posted October 18, 2010 (edited) That works... but what about if you aren't taking part in the flag game?or between flag games? It should post it up next to the kill messages when you kill someone. Edited October 18, 2010 by mineRBot89 Quote
Samapico Posted October 18, 2010 Report Posted October 18, 2010 That could work... but get rid of the less challenging ones Getting a medal for every single kill as a turret would be ridiculous lol... attach spree is dumb, you just spam ?attach and get a medal... The 'Recall' one can be abused easily (just ?summon everyone to you randomly), and I think assists would be too frequent as well (and hard to code). And I'd have medals only for triple-kill or more. But overall, the concept is interesting... A game-wide achievements system would be even more awesome, though. And it would encourage people to play many zones. But such a thing is pretty much impossible right now.As for a double kill? it's hard to get 2 kills within a second or 2 of each other..... so how would that be easy?You, sir, never used a bomber in a base, I guess Quote
mineRBot89 Posted October 18, 2010 Author Report Posted October 18, 2010 That could work... but get rid of the less challenging ones Getting a medal for every single kill as a turret would be ridiculous lol... attach spree is dumb, you just spam ?attach and get a medal... The 'Recall' one can be abused easily (just ?summon everyone to you randomly), and I think assists would be too frequent as well (and hard to code). And I'd have medals only for triple-kill or more. But overall, the concept is interesting... A game-wide achievements system would be even more awesome, though. And it would encourage people to play many zones. But such a thing is pretty much impossible right now.As for a double kill? it's hard to get 2 kills within a second or 2 of each other..... so how would that be easy?You, sir, never used a bomber in a base, I guess yes, but that's during a game of flagging, and only used by a bomber... to most people, double kills aren't that easy.and double kills in halo aren't too hard to get either.... they give you a little bit of a credit boost, but not as much as you'd get with a triple or a overkill....so even +1 or +2 exp for double kills isn't that great of an amount... sama have you ever played halo or Call of Duty 4, WaW or MW2? Quote
espo Posted October 21, 2010 Report Posted October 21, 2010 I get double kills in center all the time. Anyhoo this forum should be locked since nothing besides the map is going to get developed. Quote
vetta64 Posted October 21, 2010 Report Posted October 21, 2010 I think this is a good idea. However, we already had incentives in place for most of the actual challanging medals you have. For example, You are suggesting that ppl get extra exp for killing to people, but they already get exp from both of the kills. So you end up rewarding Crazy Mexican for blindly firing (no offense) Tacnuke in center which he does anyway. What we do have already and should be buffed at least in center (and in bases imo) is bty reward. The point is: why should there be a special reward for doing something that takes no still (most of what you listed) and not be rewarded for what is a real challange (killing without dying) Quote
mineRBot89 Posted October 21, 2010 Author Report Posted October 21, 2010 (edited) Those medals can be tailored to respond to certain weapons... so spamming tacnuke would not earn you a medal. it would be like:if(kills == 2 && timeBetweenKills < 2 && weapon!=tacnuke) award(doubleKillMedal);obviously, this is over-simplified, but you get my point. And if you looked above, i'm pretty sure i included killing spree medals... if not, oh well, those were just suggestions.... i never actually meant those exact medals to end up in the game.... if you read the post, it says "SUGGESTED MEDALS" Edited October 21, 2010 by mineRBot89 Quote
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