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I find it quite annoying how when our team gets killed, and there is some confusion as to who is lancing, half the team will get spec'd for not "flagging on a flagging frequency". Thus emulating a ragequit, and furthermore causing others to actually ragequit as they thought most of the team left, when in reality they just got spec'd too soon. It just happened ingame now and that's why I'm posting this. Whos with me??
  • 2 weeks later...
  • 2 weeks later...

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