op2rules Posted September 27, 2010 Report Posted September 27, 2010 I find it quite annoying how when our team gets killed, and there is some confusion as to who is lancing, half the team will get spec'd for not "flagging on a flagging frequency". Thus emulating a ragequit, and furthermore causing others to actually ragequit as they thought most of the team left, when in reality they just got spec'd too soon. It just happened ingame now and that's why I'm posting this. Whos with me?? Quote
Cheese Posted September 28, 2010 Report Posted September 28, 2010 hs needs an easy fix:if(!lancs) spec=false Quote
espo Posted October 7, 2010 Report Posted October 7, 2010 hs needs an easy fix:if(!Cheese) win=false Quote
Samapico Posted October 8, 2010 Report Posted October 8, 2010 hs needs an easy fix:if(!Cheese) win=falseFail Quote
op2rules Posted October 12, 2010 Author Report Posted October 12, 2010 So when cheese is gone u never win? o.0 Quote
espo Posted October 21, 2010 Report Posted October 21, 2010 I win everytime Cheese is on my team! Sorry, no fail here. Quote
espo Posted October 21, 2010 Report Posted October 21, 2010 (edited) Just make a timer that specs everyone not on cheese's team. Edited October 21, 2010 by eSpO~ Quote
Cheese Posted October 21, 2010 Report Posted October 21, 2010 (edited) they have that already, its full of lulz they call it the 'lag checker' edit:except it specs both teams . Edited October 21, 2010 by Cheese Quote
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