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Posted

This is what ive been working on, i will probly end up changing base 5, but i just wanted to get this up to show some progress.

http://img409.imageshack.us/img409/1980/coreypub17.png

 

And this is the changes ive made to some tiles. The safe tiles are more flush with corners now.

http://img6.imageshack.us/img6/1759/tileseti.png

 

And this is an example of the tiles.

http://img839.imageshack.us/img839/3990/demom.png

Corey_Pub17.lvl

Posted (edited)

I dont swift, but i could always move the minibase :tongue:

 

And Sf, i get what you mean, let me see what i can do to make it more hs like, and if it still doesnt look like hs then ill put it back :D

Edited by Corey
Posted (edited)

This is the final product, i decided to keep base 5. Today i tested the warp base 7 with jowie, and it seemed to work out fine. I also redid center. New obstacles. Everything it regioned, just needs an upload when people get tried of the current map. Click thumbnail to view center. The Regions for base 7 are "base7tunnel_attack" and "base7tunnel_defense"

 

http://img38.imageshack.us/img38/7574/coreypub18.png

NewCenter.png

Corey_Pub18.lvl

Edited by Corey
Posted

I have to say Im not much of a fan of the asteriod field in top of center, never was. I like the safe tiles, and rly like the idea of changing up center.

 

Center really need a whole new format, not just a few changes in obstacles.

Posted
Im happy with the way this map turned out, i will probly start making another new one with more sets of bases, and new center with a different mini base position.

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