SamHughes Posted August 12, 2010 Report Posted August 12, 2010 D is a cool programming language; you should rewrite Discretion in D2. You're welcome. Quote
JoWie Posted August 12, 2010 Report Posted August 12, 2010 Discretion should be rewritten in XUL and Javascript Quote
Dav Posted August 12, 2010 Report Posted August 12, 2010 better still, the time could be used to finish the project rather then go backwards. Quote
Samapico Posted August 12, 2010 Report Posted August 12, 2010 Sure, let's convert a project on which we have trouble getting contribution from the public to an obscure language even less people know about. That'll help. Quote
Samapico Posted August 12, 2010 Report Posted August 12, 2010 Yeah, it's real easy to make something cross-platform in assembly Quote
BDwinsAlt Posted August 12, 2010 Report Posted August 12, 2010 If it involved Python or Java I'd help :\ Quote
Bak Posted August 12, 2010 Report Posted August 12, 2010 I would like to eventually use parts of the project to make an iPhone app, even if it's not a full client but only supports limited play. It may entice people enough to download the full version on their home PC. I don't think I've seen any other games do this yet. Anyone have experience making iPhone apps (or Android, I suppose)? Quote
BDwinsAlt Posted August 12, 2010 Report Posted August 12, 2010 I have an android phone, android sdk on my computer, and java experience. Quote
Bak Posted August 13, 2010 Report Posted August 13, 2010 are the apps entirely in Java? Can you write C++ apps for the phone (or at least, the non UI portions?). It would be good if we could reuse existing code as must as possible. Can apps exist in a directory on the phone (is it like a normal filesystem?) Can they read and write to these files? Can you have both TCP and UDP sockets? Is OpenGL supported? Quote
»Lynx Posted August 13, 2010 Report Posted August 13, 2010 iPhone uses Objective C - so if you're writing Discretion in C you can compile it on the iPhone. Each app is sandboxed to its own directory (although I can't remember how they're listed). They can read and write to files within their sandbox, and you can request permission from the user to read from other applications or utilities on the phone. I don't know about TCP/UDP on the iPhone, I would assume so. OpenGL ES is used on the iPhone. Quote
»D1st0rt Posted August 13, 2010 Report Posted August 13, 2010 Assembly > *You can't even understand folders, why are you advocating assembly Quote
L.C. Posted August 13, 2010 Report Posted August 13, 2010 Assembly > *You can't even understand folders, why are you advocating assembly??? Quote
SamHughes Posted August 14, 2010 Author Report Posted August 14, 2010 iPhone uses Objective C - so if you're writing Discretion in C you can compile it on the iPhone. You can use Objective-C++ on the iPhone too. So C++ is also fine. Quote
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