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Posted (edited)

With unforeseen circumstances come up recently I have to cut some of my financial obligations. So I am in need of donations for the SSCC Game Server AKA MetalGear, Desert Storm, SSCC Halo, SSCC The Complex, SSCC RedStar, SSCC Star Wars Empire and i need it fast. This is the first time I've asked for donations for the SSCC Game Server.

 

If I can't get enough to continue the payments on the Server I will have to terminate the service.

 

I really hate to have to ask for donations and I would hate it even more if I had to terminate the service.

 

 

freakmonger@hotmail.com is my paypal

 

Thanks for your time.

 

FM

Edited by freakmonger
Posted
I'd be willing to help encourage donations from Hyperspace players by giving $50,000 HSD or 250 exp (not to exceed 25k exp on any one account) for every $1 USD donated to Freakmonger. Freakmonger would have to be willing to confirm that the donations happened, of course.
Posted

You could get a cheaper, and from the stats I remember, better server very easily you know.

 

Yes the move would suck, but you aren't using too much resources, and the zones you are hosting are mostly dead. And 2 of them I know are possibly planning to move... Actually both are currently online on a seperate SSC server afaik.

Posted

Thanks Joe http://www.ssforum.net/public/style_emoticons/default/drinks.gif

 

At the time when we were talking about moving, we were having problems adding new Servers to the firewall remember :D

 

But I want to get with you and discuss this more soon.

Posted
Uhhhhh... It really doesn't address the problem at hand, which was asking for donations to upkeep the above-mentioned zones. It has nothing to do with the SSC; even if they weren't connected to the biller it would still cost money.
Posted (edited)

i wonder why your server is that expensive freak?

Ive got a really good root-server (http://www.hetzner.de/de/hosting/produkte_rootserver/eq6/) which i run 15 Counter-Strike Source servers on for only 70 €/month.

The latency is great (however its a german host), but I dont really use it for anything else atm nor do i have to host those CSS servers on it.

I wouldnt mind to let u or any other SSC host use it if needed. just let me know.

Edited by CreatiX
Posted

i wonder why your server is that expensive freak?

Ive got a really good root-server (http://www.hetzner.de/de/hosting/produkte_rootserver/eq6/) which i run 15 Counter-Strike Source servers on for only 70 €/month.

The latency is great (however its a german host), but I dont really use it for anything else atm nor do i have to host those CSS servers on it.

I wouldnt mind to let u or any other SSC host use it if needed. just let me know.

http://www.gameservers.com/dedicated/ <-- The cheapest one there.. plus it's the perfect location for a continental bridge.
Posted

Uhhh, why on earth would you pay that much for a server to host Continuum. I mean, really... That's complete overkill.

 

I'd have understood perhaps 5-10 years ago when hosting was a little more expensive/harder to come by but a 100MBPS Unlimited with Dual Intel Xeon 3.06Ghz CPUs 4GB RAM, 160 GB SATA Drive for £100 a month is complete overkill for (in reality) 50 or so players.

 

Continuum needs the bare minimum when it comes to processing power and RAM (for ASSS at least); and if anything it needs a server with a stable ping; which is relatively low for the majority of it's players (which is usually the case whenever a server is located at either a major server barn, or NJ/NY etc.)

 

I mean, even when Trech Wars was in it's peak of 500 or so players a night, the total bandwidth wasn't even too excessive.

 

500 * 60 * 60 *24 *31 * 2KB = 2678400000 KB = 2615625 MB = 2554 GB = 2.49 TB

 

In reality, playercount wouldn't even ever be that high at all times, so it'll probably be something more like 1.5TB/mo which is still nothing.

Posted (edited)

Just saying. http://www.ssforum.net/public/style_emoticons/default/blum.gif It's only a few bucks cheaper than $165, and if you have uses for other than Subspace related serverware, it's a nice plus to have around. :]

 

A decent server to have for a Subspace SSC network would probably be around a P4 at around 2GHz (still a little bit overkill) and a GB of RAM.

 

SSCV/BlueT hosts at least 14 zones with approximately a total of 8 MERVBot spawns (right now). Two or three of the zones run on ASSS, while the rest run on the latest version of Subgame2. The most memory a Subgame2 zone has used was SSCV Trench Wars (DEV) of almost 22MB. The least utilized was I think 11MB. The average is between 12MB and 15MB (15 is beginning to be a little on the higher side). CPU for all zones including ASSS? Minimum, average, and maximum of 0% CPU. http://www.ssforum.net/public/style_emoticons/default/blum.gif I haven't measured the MERVBots though.

 

EDIT: ASSS tends to have a memory usage in between 6MB and 10MB. Haven't seen it go higher.

 

So what is that.. like, worst-case scenario based on known data, could be around 310MB of memory usage not including the bots.

Edited by L.C.
Posted

it might have a higher bandwidth, because i deal with a lot of objects.

 

 

 

still insignificantly low, in computer terms.

never forget this a decades-old spaceship game designed to run on decades-old computers.

it was just awesomely advanced for its day.

Posted
EDIT: ASSS tends to have a memory usage in between 6MB and 10MB. Haven't seen it go higher.

 PID USER      PR  NI  VIRT  RES  SHR S %CPU %MEM    TIME+  COMMAND
5952 hz        15   0  124m  15m 4852 S  2.7  1.6   4:32.82 asss
11997 hyperspa  15   0  137m  19m 4976 S  1.0  1.9  29:48.13 asss

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