Samapico Posted April 21, 2010 Report Posted April 21, 2010 Not talking about 'OMG BASEZ R LAME BRIN BAKC OLD BAIZES LOULLZZ', but real technical issues http://www.ssforum.net/public/style_emoticons/default/blum.gif Well, I'm posting because of one in particular, if others are noticed, this would be a good place to post aboot them. See attached screenshot; the 'flags can't drop here' area seems to be off a bit; flags can be neuted IN safety zone. Seen this happen twice. Quote
L.C. Posted April 21, 2010 Report Posted April 21, 2010 Flags in safety zone? Ooh, very interesting! Samapico, any theories? Any possibility of replicating this outside of Hyperspace? How can a flag be in safety zone? Quote
Dr Brain Posted April 21, 2010 Report Posted April 21, 2010 No. The problem is missing tiles in the map. You can see it on the radar in that screen shot. Thanks Samapico, I'll fix it when I get a chance. Quote
Samapico Posted April 21, 2010 Author Report Posted April 21, 2010 Yeah, by 'in safety zone' I obviously meant 'in the area where flags shouldn't be spawning and should be a safety zone' http://www.ssforum.net/public/style_emoticons/default/blum.gif Quote
Corey Posted April 22, 2010 Report Posted April 22, 2010 hey sama, could you upload the rar you use for dcme, im missing comdlg. and i tried to put it in, but it didnt work. Quote
Samapico Posted May 12, 2010 Author Report Posted May 12, 2010 Captain Kook posted this issue on MGB's forum: Ur zone is broken, Prok is droping flags below 6 where no one can get them Link: http://forums.minegoboom.com/viewtopic.php?p=81968#81968 I'd rank that one in the more critical category though... He's talking about that one tile wide passage under b6 (I assume). Simplest fix would be to make that part 2 tiles wide... it's kind of annoying to not be able to go around in a small ship http://www.ssforum.net/public/style_emoticons/default/blum.gif Quote
Corey Posted May 12, 2010 Report Posted May 12, 2010 Lol i let rivel and rare know of this one, i was hoping no one would find out, but it was pretty obvious, i noticed it first time i opened pub in dcme. Quote
Samapico Posted May 13, 2010 Author Report Posted May 13, 2010 I think they're due for a map update with the fixes mentioned here http://www.ssforum.net/public/style_emoticons/default/blum.gifSomeone fix them and post the map http://www.ssforum.net/public/style_emoticons/default/blum.gifI don't have DCME set up right now... formatted not long ago. Quote
Corey Posted May 14, 2010 Report Posted May 14, 2010 (edited) here are the fixes. Under base 6, I added no brick tiles.http://img214.imageshack.us/img214/1155/fixes1.png In safe, I just added safe tiles.http://img13.imageshack.us/img13/6885/fixes2.pngfixes.lvl Edited May 14, 2010 by Corey Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.