Cren Posted March 23, 2010 Report Posted March 23, 2010 (edited) i set init and max guns or bombs l4 or just max and instead of giving l4 or upgrading to it i get NO WEAPONS AT ALL why is this?ive noticed however that holding a powerball gives lv4 guns/bombs from lvl 3 thoabout flags:ive searched forum etc and i cant figure out my problem D:Edit:problem flags arent apearing. my arena conf in the modules section.[ Modules ]; this key holds the names of the modules that will take effect in this; arena. typical things to put here are modules for scoring, special; game types, flag guards, etc.AttachModules = \ freqman \ points_kill \ points_flag \ points_goal \ buy \ fg_wz hmmm :/[Flag] ; client-side stuffFlaggerOnRadar=1FlaggerKillMultiplier=2FlaggerGunUpgrade=1FlaggerBombUpgrade=1FlaggerFireCostPercent=1000FlaggerDamagePercent=1000FlaggerBombFireDelay=0FlaggerSpeedAdjustment=0FlaggerThrustAdjustment=0CarryFlags=10FlagDropDelay=180FlagDropResetReward=0EnterGameFlaggingDelay=1000FlagBlankDelay=200NoDataFlagDropDelay=500 ; new server settings GameType = $FLAGGAME_BASICFlagCount = 10-10 FlagReward=15000SplitPoints=0 ResetDelay=1440000FriendlyTransfer=0 SpawnX = 511SpawnY = 511SpawnRadius = 10 DropRadius = 2NeutRadius = 10 DropOwned = 1NeutOwned = 0 modules.conf;; python modules:;; pymod must be loaded before any "" modules.pymod:pymod; fm_password; exec fg_wz; fg_turf Edited March 23, 2010 by Cren
PoLiX Posted March 23, 2010 Report Posted March 23, 2010 Level 4 is not technically a bomb or gun level. Level 3 is the max level. Level 4 is temporary upgrades (if upgrades enabled) of either bombs or bullets. It is caused by carrying flags, or again when enabled, the soccer ball. FlaggerGunUpgrade=1FlaggerBombUpgrade=1 This gives the level 4 upgrade to a flag carrier. Not positive, but I think it is UseFlagger under Soccer. Or might be FlaggerUpgrade, I forget. But turning this to 1 will give the same settings you have set for carrying flags for carrying the soccer ball. Hope this all makes some sense. Tired and girl made some drinks before bed. I apologize if not fully understandable.
Cren Posted March 23, 2010 Author Report Posted March 23, 2010 fully understandable now that i think about it but its pretty dumb that they technicaly "add" it but its not realy a bomb/gun level.
Cheese Posted March 23, 2010 Report Posted March 23, 2010 but its good they did, because purply bombs are shiny :3
tcsoccerman Posted March 23, 2010 Report Posted March 23, 2010 https://forums.minegoboom.com/viewtopic.php?t=7059
Samapico Posted March 24, 2010 Report Posted March 24, 2010 Just noticed the OP was on ASSS... you could get someone's bullets and bombs to show up on other players' screens as lvl4, but the player himself will only see lvl3 bullets. HS does it with the Gigajoule Railgun item.The settings sent to the player tells him 'you got lvl3', but everytime he fires, the server creates a packet that says 'this is a lvl4 bullet' instead, so other players see a lvl4.
Cren Posted March 24, 2010 Author Report Posted March 24, 2010 i would do that but doesnt that require making a module or 2 . idk code so i cant do that witch sucks.hmm.....
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