Cren Posted March 23, 2010 Report Posted March 23, 2010 (edited) well......all the graphics have so far are downloaded or copied and some arent vey good(im using hs tileset atm but would like a different tileset)Tileset:1:Nothing in particular but i would prefer no yellow in the tiles.Graphics:ARENT NEEDED BUT COULD USE AND WOULD BE THANKED FOR.-bullets:1:nothing in particular but to look cool and be something like lv1=green lv2=red lv3=white/silver lv4=a realy dark grey or blue. (doesnt have to be in that order[when i make graphics they suck :/])-bombs:1:same as bullets-Turret:1:also nothing in particular but to be say...the length of a jav/wb(front to back) and both the turret and the ship turret is on etc see it as that2:think futuristic lazer cannon:P-mines:i can do these myself (making them invisible but all ships see on radar[ive done this with bombs by accident where nova bomb on hs was invisible XD])-ship:1:well...nothing in particular....<--(ive said this too much)2:i have lanc already (Nightwasp gfx and it looks damn cool )Repel:Now this... i can specify...1:inverted (rewind-repel/backwords etc[zone uses negative repelspeed and pulls things rather than pushing])2:preferably red/green with a sortof electricity effect of a similar colour(eg:dark green rep, Green electricity effect)-icons:Suprise me.-warp:suprise me.[preferably a 3 or so second graphic as my warp.wa2 lasts about that]-trail:this i dont care much for but with bomb/bullet graphics having a different colour trail would be wierd. although i can probobly do this myself once bomb/bullet graphics. I probobly sounds needy or like im asking for alot (well i actualy AM asking for alot)but im not good with paint etc (every graphic so far sux) and you dont HAVE to make all of them yourself.and hey. many ppl might end up using them too. Zone:SSL Unlimitedtype:Basing[Drop flags and wait for a certain time.]This is just for knowing the style of the zone and idk creating a graphic based on this? Edited March 23, 2010 by Cren Quote
»Purge Posted March 23, 2010 Report Posted March 23, 2010 Sorry to tell you this, but you probably won't get help. Try finding some files in http://ssdownloads.com/ that closely fit your requests. Unless someone can prove me wrong, SSDev is pretty much obsolete now and the only way you will get something you need is if you do it yourself. In any case, it's always useful to learn something in order to do things by yourself. Quote
Cren Posted March 23, 2010 Author Report Posted March 23, 2010 Worth a try. i got the graphics currently used at ssd anyways so no problems there :/ thanks anyways Quote
tcsoccerman Posted March 23, 2010 Report Posted March 23, 2010 Everything you need is graphics related, correct? Quote
Samapico Posted March 24, 2010 Report Posted March 24, 2010 -warp:suprise me.[preferably a 3 or so second graphic as my warp.wa2 lasts about that]Animation speed/length can't be changed. Though some original animations have a couple of blank frames; these could actually be made a bit longer in appearance. -bullets:1:nothing in particular but to look cool and be something like lv1=green lv2=red lv3=white/silver lv4=a realy dark grey or blue. Unless it really contributes to the concept, I don't suggest diverting much from the original red/yellow/blue pattern. New players to the zone will have a hard time adapting to the settings if the colors are all mixed up. There is no way to know what level your weapons are, it's annoying lvl4 weapons (which can only appear if you have the ball or flag) can be anything though, especially because there will be no HUD icon for it, you'll just know it's your upgraded lvl3. Quote
»Xog Posted March 24, 2010 Report Posted March 24, 2010 Well if it's originally lvl2 then it will be lvl 3 with flags and/or powerball Quote
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