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Posted

Dear Dev,

 

Will you think about increasing the attach cost (and money paid to lancasters)?

 

Also, can you implement a tk tax, paid by the tker to the tk'd?

 

You probably don't have time or interest, but thanks for reading.

Posted
Credits to Dr. Snyder, it was his idea first. What are the caveats? I don't really see any area for abuse - it might encourage more rushers, but I think that makes camping more profitable.
Posted
I mean it couldn't be used as an automatic punishing system. What happens if you have $0 or low enough anyway? Also, bypassing the ?give restrictions. With attaching that doesn't matter so much because it's just meant as a bonus to lancasters.
Posted

If you have 0$ and you tk... most likely you didn't intend to and you're just a complete noob.

 

What if you have 0$ and you try to attach? Does it tell you that you suck too much to be part of a flag game? Perhaps it does... but creating money with teamkills would be really stupid... you could create even more money by switching freq and getting real kills. By "creating money" I mean, the teamkiller has 0$, and yet the guy who gets teamkilled gets some money... In the ?attach case I guess it would be easy to abuse if it was that way... But it could simply not transfer money if you have 0$.

 

 

 

Not sure if that made any sense, I drank a bit tonight

tldr: good idea

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