adi Posted March 13, 2010 Report Posted March 13, 2010 Dear Dev, Will you think about increasing the attach cost (and money paid to lancasters)? Also, can you implement a tk tax, paid by the tker to the tk'd? You probably don't have time or interest, but thanks for reading. Quote
»Purge Posted March 13, 2010 Report Posted March 13, 2010 Sounds like you're trying to make some extra money... Quote
adi Posted March 13, 2010 Author Report Posted March 13, 2010 that'd be true if i were less selfish.. i haven't anchored at all this reset Quote
Kilo Posted March 13, 2010 Report Posted March 13, 2010 TK tax is actually a pretty good idea, with some caveats... Quote
adi Posted March 13, 2010 Author Report Posted March 13, 2010 Credits to Dr. Snyder, it was his idea first. What are the caveats? I don't really see any area for abuse - it might encourage more rushers, but I think that makes camping more profitable. Quote
Kilo Posted March 13, 2010 Report Posted March 13, 2010 I mean it couldn't be used as an automatic punishing system. What happens if you have $0 or low enough anyway? Also, bypassing the ?give restrictions. With attaching that doesn't matter so much because it's just meant as a bonus to lancasters. Quote
Samapico Posted March 13, 2010 Report Posted March 13, 2010 If you have 0$ and you tk... most likely you didn't intend to and you're just a complete noob. What if you have 0$ and you try to attach? Does it tell you that you suck too much to be part of a flag game? Perhaps it does... but creating money with teamkills would be really stupid... you could create even more money by switching freq and getting real kills. By "creating money" I mean, the teamkiller has 0$, and yet the guy who gets teamkilled gets some money... In the ?attach case I guess it would be easy to abuse if it was that way... But it could simply not transfer money if you have 0$. Not sure if that made any sense, I drank a bit tonighttldr: good idea Quote
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