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Posted
a special MERVBot.exe that passes MERVBot’s host struct as an 8th parameter in EVENT_Init. The host struct is needed so the AI can get the current client/server time skew information from MERV.
Would appreciate it!

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  • 2 weeks later...
Posted (edited)

Because I have absolutely no clue what that quote in my OP means. I wouldn't even know where to start or how to do any of it. :D

 

As far as the IDE, I would be using DevC++ (http://www.bloodshed.net/devcpp.html).

Edited by L.C.

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Posted
You don't know what it means, but you know you want it? If this isn't for you, why are you posting about it instead of the actual recipient?
Freedom is the right to be wrong.
Posted (edited)

You don't know what it means, but you know you want it? If this isn't for you, why are you posting about it instead of the actual recipient?

k, those are instructions from Invader-Zim's readme to his AI bot. He never packaged his AI bot with the required MERVBot.exe. And I'm sure that there's no point in looking for him, as he's long gone. Edited by L.C.

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Posted

dllcore.cpp (Line 10)

BotEvent makeInit(CALL_COMMAND c, CALL_PLIST p, CALL_FLIST f, CALL_MAP m, CALL_BLIST b, CALL_PARAMS params)
{
BotEvent event;

event.code = EVENT_Init;

event.p[0] = (void*)((CORE_MAJOR_VERSION << 16) | (CORE_MINOR_VERSION));
event.p[1] = (void*)c;
event.p[2] = p;
event.p[3] = f;
event.p[4] = m;
event.p[5] = b;
event.p[6] = params;

return event;
}

 

I did a search for "host" and "struct" (which probably has something to do with host structure), but found no function or string or whatever that has both. :o

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Posted
I'm pretty sure that if it was as simple as that, Zimm would have just done it himself. I'm pretty sure that the timers aren't that far off as it is, as the bots are already pretty efficient at killing things.

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