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Posted
The SSCV network (also BlueT) is now officially connected to the central billing network with four zones. You may find the network and its zones by downloading a fresh list from the directory servers in the "Zones" button of Continuum.
  • 2 weeks later...
Posted (edited)

Congratulations, L.C., certainly a good development.

 

Are the BlueT zones going to be renamed to SSCV .... or will they stay named BlueT ?

As far as I can see, the zones are still named BlueT in the directory servers (?).

1.

The difference between BlueT zones and SSCV zones is that BlueT is connected to Isometry whereas SSCV is connected to SSC billing network.

 

 

2.

I just checked each directory server in the following string: sscentral.com ds1.krslynx.com nanavati.net ssdir.playsubspace.com ds1.hlrse.net

 

I checked by clicking on Zones, copying and pasting one of those addresses into the field (from Notepad), hitting download, scrolling down and verifying that there are four SSCV zones in the list, then hitting Cancel and repeating this with the next address.

 

The four SSCV zones are (separated by comma): SSCV Dragonball Z, SSCV World War 3, SSCV Trench Wars (DEV), SSCV Cold Fusion

 

 

2.

EDIT: I think those "cache" issues are ssdir.playsubspace.com's fault. Every directory server in that string I provided are running Snrrrub's directory server, except for doc flabby's which runs his own Central directory server. If you frequently check each directory server (like me) using the same instructions I detailed, you will find that ds1.hlrse.net, having UpstreamServers (leeching/clustering) disabled via ZoneRefreshSeconds (set to -1), shows no problems and never has.

 

If another Linux copy of Snrrrub's directory could be launched, but with UpstreamServers disabled, it would further aid in semi-complete debugging to trace problems. Reason being is because ds1.hlrse.net is the only Windows server in the list. blum.gif However, I doubt there would be a difference "bug-wise" between the Linux and Win32 versions, but it would only further support my conclusions that 99% of the list errors are coming from ssdir.playsubspace.com

 

 

2.

EDIT2: Though technically one could make the accusation that maybe UpstreamServers, when enabled, is not functioning correctly. In that case, one would have to remove every directory server from UpstreamServers except for (1) directory servers having UpstreamServers disabled, like ds1.hlrse.net, (2) Priit's directory servers, assuming they would still be online, and (3) does not run doc flabby's Central (because we are testing THIS as the breakpoint/failing point). This setup would very quickly reveal whether it is ssdir.playsubspace.com at fault or UpstreamServers in Snrrrub's directory server being buggy.

Edited by L.C.
Posted

Thanks :)

 

On top of the 'cache' issues, it seems that the directory servers running at ds1.hlrse.net, ds1.krslynx.com and sscentral.com don't keep correct count of the population per zone. Only Doc Flabby's custom directory server does that well. You'll see for yourself when I release the new population statistics soon.

Posted (edited)

Thanks :D

 

On top of the 'cache' issues, it seems that the directory servers running at ds1.hlrse.net, ds1.krslynx.com and sscentral.com don't keep correct count of the population per zone. Only Doc Flabby's custom directory server does that well. You'll see for yourself when I release the new population statistics soon.

Yeah, I would like to see this as well, because I have not detected this (and still don't) for ds1.hlrse.net. :) Thanks for the info! Edited by L.C.
Posted (edited)

I've noticed the population thing the other day lol

 

was like "ohh cool 5 people in BlueT Realism Zone" .. lol nope, nobody

That is a Subgame2 glitch, if anything. I have found Subgame2's population counter to sometimes glitch and not resync or recount for verification. "Stuck player" that never exited is how I would describe it from Subgame2's point of view. blum.gif I am assuming you are seeing this in the Continuum menu, and not the zone listing via directory servers.

 

Jackpot SVS is the one that has 5 bots, and it should show that in both directory server listings and hardcopy/offline listings.

 

Yesterday I believe Realism Zone hit 4 or 5 concurrent players, or maybe that was the day before.

 

EDIT: I think doc flabby should give Snrrrub's directory server a test for a week so that we can see if the numbers in the listings are still incorrect and whatnot.

 

EDIT2: Also, I am not noticing any of the 'incorrect population numbers' you guys are mentioning, unless you are talking about ie SSCX Alpha West with 10 players -- that would be ssdir.playsubspace.com's responsibility.

 

EDIT3: As of right now:

sscentral.com = Offline or unknown

ds1.krslynx.com = Offline or unknown

nanavati.net = Offline or unknown

ssdir.playsubspace.com = Online

ds1.hlrse.net = Online

sscentral.sscuservers.net = Offline or unknown

dirserver.ssnecentral.net = Offline or unknown

 

EDIT4: By the way, CRe is cooking up something for the old subdir website.

 

EDIT5: I am going to assume that sscentral.com, ds1.krslynx.com, and nanavati.net crashed in a chain reaction. Why? Something to do with UpstreamServers and ZoneRefreshSeconds and one or more of the servers listed in UpstreamServers being offline at the time of being checked. This is why ds1.hlrse.net has a small list, because this problem forced me to disable UpstreamServers by setting ZoneRefreshSeconds to -1 so that it wouldn't crash. :X Just my theory.

Edited by L.C.
Posted (edited)

From what I can see, only sscentral.com, ds1.krslynx.com and ds1.hlrse.net are online - the rest is offline.

I'll PM you the URL so you can view the graphs.

 

EDIT: hmm ssdir.playsubspace.com downloads on my own computer fine but doesn't seem to work on the server. I'll need to investigate. Maybe Doc Flabby did an update to the directory server that makes it unresponsive to my directory client.

 

EDIT2: Bah, my directory client crashes because of some zone that is returned in the zone list. I'm going bug hunting.

EDIT3: All fixed, something got messed up in the file database the directory client uses :/

Edited by Maverick
Posted (edited)

From what I can see, only sscentral.com, ds1.krslynx.com and ds1.hlrse.net are online - the rest is offline.

I'll PM you the URL so you can view the graphs.

 

EDIT: hmm ssdir.playsubspace.com downloads on my own computer fine but doesn't seem to work on the server. I'll need to investigate. Maybe Doc Flabby did an update to the directory server that makes it unresponsive to my directory client.

 

EDIT2: Bah, my directory client crashes because of some zone that is returned in the zone list. I'm going bug hunting.

Aye, yeah. I e-mailed L Y N X and PoLiX immediately after I posted that status check. I know L Y N X booted his back up, and PoLiX might have booted his up as well (he never responded to my e-mail, so I don't know).

 

EDIT: Also, CRe is not working on anything statistics related. He's just programming the basic functionality for Subdir so that we can easily maintain a list of directory servers and have PHP update the status for each server for quick status checking. It won't be counting or totaling populations. (And he did find an correct and easy, low-bandwidth way of checking the status of directory servers.)

Edited by L.C.
Posted (edited)

I don't mind even if you're working on something similar because I know it's going to be awesome that nobody can mimick blum.gif

 

Maybe we should continue in this topic as we've gone pretty :offtopic:

 

Booo no :offtopic: smiley withstupid.gif

Edited by Maverick

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