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Posted

I just was the victim of the worst case of lameass I've seen outside of T3G. Its a variant of the 'keep opening hypergate to prevent people from using it in the other direction' trick except this time you open the hypergate and then drop a cage brick dead center. Then when the attacking team goes through, they are warped inside the cage. If the defenders don't manage to shoot them up, the attacking team is *still* stuck in that spot until the hypergate cycles, opens up, and sends them *back* to the hypertunnel.

 

In short, cages shouldn't drop inside the hypergate.

Posted

Okay, well in that case lancs should be able to have both summon and jump drives, because lets face it, a lanc without summon sucks ass, and sometimes teammates suck and won't drop jumps for you.

 

Cage in hypergate is completely different than cage in tw. Cage in tw tries prevents the other team from doing a support effort, whereas cage in hypergate prevents the other team from being able to show up.

 

I can tell I'm talking to the wrong crowd here.

Posted
It's been thought of, but really the summoner item as it is now is just a joke of a real game play element. Plus regular attaching is tough in the current bases, maybe when we go with a wider base standard it'd be a good idea. There have been various ideas about what it could be turned into, but surprise--that takes a lot more work.

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