Aileron Posted December 25, 2009 Report Posted December 25, 2009 I just was the victim of the worst case of lameass I've seen outside of T3G. Its a variant of the 'keep opening hypergate to prevent people from using it in the other direction' trick except this time you open the hypergate and then drop a cage brick dead center. Then when the attacking team goes through, they are warped inside the cage. If the defenders don't manage to shoot them up, the attacking team is *still* stuck in that spot until the hypergate cycles, opens up, and sends them *back* to the hypertunnel. In short, cages shouldn't drop inside the hypergate. Quote
»Ceiu Posted December 25, 2009 Report Posted December 25, 2009 That sounds hilarious. I wish I would have seen that. Btw, ?buy tw token | ?buy id drives | ?buy jump drives Quote
Unix Posted December 25, 2009 Report Posted December 25, 2009 At least you cant spam bricks to completely lock them out. Constant bricking in bases is probably more lame than this. Quote
Acer Posted December 25, 2009 Report Posted December 25, 2009 Yo cerium, people have also been caging the TW safe.... Pretty funny the first time or two, but it got/ is getting pretty lame. Quote
Unix Posted December 25, 2009 Report Posted December 25, 2009 So people caging the TW so people cant buy bricks as fast? Quote
Dr Brain Posted December 25, 2009 Report Posted December 25, 2009 I wish I'd thought of that. It's like shooting fish in a barrel. Quote
Samapico Posted December 25, 2009 Report Posted December 25, 2009 Dump a jump gate in the tunnels: problem solved I would have thought bricks could only be used in bases... Quote
»Ceiu Posted December 25, 2009 Report Posted December 25, 2009 Yo cerium, people have also been caging the TW safe.... Pretty funny the first time or two, but it got/ is getting pretty lame. That, people, is the counter to thor/brick spam. Quote
Rivel Posted December 25, 2009 Report Posted December 25, 2009 (edited) Deploy a cage brick in the ID Tunnel while you guys are at it. Edited December 25, 2009 by Rivel Quote
Aileron Posted December 26, 2009 Author Report Posted December 26, 2009 Okay, well in that case lancs should be able to have both summon and jump drives, because lets face it, a lanc without summon sucks ass, and sometimes teammates suck and won't drop jumps for you. Cage in hypergate is completely different than cage in tw. Cage in tw tries prevents the other team from doing a support effort, whereas cage in hypergate prevents the other team from being able to show up. I can tell I'm talking to the wrong crowd here. Quote
Dr Brain Posted December 26, 2009 Report Posted December 26, 2009 Lancs aren't the only ones on a team with FTL capability. Though I've always thought that summoner doesn't quite fit in with the others. Quote
Cheese Posted December 29, 2009 Report Posted December 29, 2009 wouldnt it be nice to have a CATEGORY of summoners? smalls meds bigs all, etc -hint hint- Quote
Kilo Posted December 29, 2009 Report Posted December 29, 2009 It's been thought of, but really the summoner item as it is now is just a joke of a real game play element. Plus regular attaching is tough in the current bases, maybe when we go with a wider base standard it'd be a good idea. There have been various ideas about what it could be turned into, but surprise--that takes a lot more work. Quote
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