Confess Posted November 30, 2009 Report Posted November 30, 2009 Subspace Continuum is slowly dieing. Some say, its already dead. We need everyone to play to keep it alive. Currently, a lot of people are banned - Both Netbanned, and locally banned in zones. Most of these people have served their bans with patience, and are just waiting to be unbanned. Some people are caught up in other peoples banned, even though it is their first time playing their game. History has shown that when someone that has never played a game before cannot enter a game, they simply leave and delete the game. My proposal, give everyone a second chance. I suggest that we lift all bans, locally and biller wide. In my experience, when you remove all bans - it increases the amount of players in your server (never tried it on Subspace, have on other servers I've owned). Sometimes, it doubles it - or more! I know the downside - what about those REALLY bad people? Well, those 'really bad people' are just a little amount of the problems that we have. And some of those 'really bad people' have changed, or done even remember what they did. Consider it. Confess Quote
»doc flabby Posted November 30, 2009 Report Posted November 30, 2009 Nice idea, but its a bit like letting all the criminals outta jail. Nice idea in theory, but some people are just bad or like fucking things up for other people. Cheaters being allowed to play will kill this game quicker than anything else. I remember when a cheater entered TW a few years back and no moderators were online, it pretty much killed the only public arena open...everyone left. For a first cheating offence, bans do expire eventually. I don't think new players get caught in bans that often. The people who have been permabanned are for a reason... Quote
Confess Posted November 30, 2009 Author Report Posted November 30, 2009 Right, but why not give 'em a shot and beef up security? This will significantly increase population. It causes those moderators to be more active - but have fun while doing it, and it also gives more people 'jobs'. Any server can tell you - increase mods, increase population. Halo, I do believe, used to have a million staff members, and it gave them like 50+ pop in a very short time. Quote
Samapico Posted November 30, 2009 Report Posted November 30, 2009 This will significantly increase population.Not so sure about that... Quote
»Purge Posted December 1, 2009 Report Posted December 1, 2009 Halo had as many moderators as DS and MK. Neither zone had a steady population of over 50, though. Plus, not many zones would be willing to suddenly hire a few more mods. Not sure if they will even find it "fun" as you say, unless they would enjoy abusing, which everyone does. I'm sure advertising would be a much better alternative than letting a horde of cheaters loose to probably mess up the game experience for other players. Quote
L.C. Posted December 1, 2009 Report Posted December 1, 2009 (edited) While I agree with Confess about how it could result in an obvious population increase, I also see truth in what doc flabby says about a cheater going rampant when no moderators are available online. I think both are right. Problem is that there is no guarantee that moderators in all SSC zones would be active 24/7 enough that they can prevent cheaters from going rampant long enough to get people to stop playing the game. I think by lifting all bans, we can filter out a chunk of bans that are truly okay to let go, and for the people who just come back to cheat some more -- well we can just give them their netban back (goes to show that they would rather harm this game more than help it). Perhaps a good point too, but still -- there is no guarantee for 24/7 protection via moderator availability. Unfortunately I think this is mainly the point that makes this whole idea of forgiveness of all bans not viable. It is not a cost effective idea as of present conditions. It would be too big of a risk to make that would become a huge and possibly non-repairable cost if things get bad. Edited December 1, 2009 by L.C. Quote
»1587200 Posted December 1, 2009 Report Posted December 1, 2009 (edited) How many people who were banned years ago for using CE actually still have CE installed, or even Continuum for that matter? I think lifting the majority of bans might actually help a bit, and frankly, this game needs all the help it can get. One of the things I've noticed in this community is that it holds grudges for extended periods of time. Get over it, imo. Edited December 1, 2009 by SyrusMX™ Quote
L.C. Posted December 1, 2009 Report Posted December 1, 2009 (edited) How many people who were banned years ago for using CE actually still have CE installed, or even Continuum for that matter? I think lifting the majority of bans might actually help a bit, and frankly, this game needs all the help it can get. One of the things I've noticed in this community is that it holds grudges for extended periods of time. Get over it, imo.I totally agree -- but what if we would in fact end up having a rampage of cheaters when there aren't enough or any moderators online? Perhaps someone could memo all zone operators on SSC as a warning that all bans will be lifted as of and that they should be prepared to ban and report cheaters. And perhaps Ghost Ship or the council could hire a few extra helping BanG operators (trusting members of the community of course). Hehe, establish an active police force in SSC. Edited December 1, 2009 by L.C. Quote
Acer Posted December 1, 2009 Report Posted December 1, 2009 I like the idea even though I don't have much say in the matter. Don't we have to risk something to gain something? Aye, if it works out sweet, if it doesn't oh well. Either way if we don't do anything Continuum will just die sooner then later. Quote
PoLiX Posted December 1, 2009 Report Posted December 1, 2009 A few years ago, they actually purged a lot of the twister bans. If you look at net-bans #1 - #1180 you'll notice a lot of them are missing. Might only be a total of 300ish net-bans left. Quote
»1587200 Posted December 1, 2009 Report Posted December 1, 2009 Remove the rest then. Does this game really have anything left to lose? Quote
jacob hunter! Posted December 1, 2009 Report Posted December 1, 2009 (edited) we are in desperate times with desperate needs. I say fuck it and let everyone go and forgive them. And just ban whoever out of that group who still continues to cheat, simple as that fuck. AT DOC: ohh and btw this isnt fucking jail man. its a game lol. don't try to compare real life shit to shit. just think of the banning process more of hmm... spanking a child? Edited December 1, 2009 by attraction Quote
Hakaku Posted December 1, 2009 Report Posted December 1, 2009 The sad thing in my opinion is that the worse and repeat offenders are always the ones that have their bans reduced and removed, mostly because they know how to guilt trip operators. It's sad. And in light of that, I would definitely vote in favour of removing all existing netbans. Quote
LiDDiS Posted December 1, 2009 Report Posted December 1, 2009 This is a pretty good idea really. Just re-ban the cunts who decide to cheat again. Quote
Gravitron Posted December 2, 2009 Report Posted December 2, 2009 Unbanning everyone is very easy to do. So is re-banning everyone.EG alone should count for around 500 banned people.Most of the bans are of 'political' nature rather than someone who'd ostensibly threaten the game or the such. However, I'd imagine that those who have been banned for this long, past the first two months, have already stopped trying to get back in and went to play other games. They probably wouldn't care to come back even if they could. Quote
Russky Posted December 2, 2009 Report Posted December 2, 2009 I personally think its a great idea, but no point because no operator in the right mind would even consider doing this, and on top of that cheaters are not that big of a deal in this game, because they get banned within a day for sure. Quote
Incomplete Posted December 2, 2009 Report Posted December 2, 2009 I personally think its a great idea, but no point because no operator in the right mind would even consider doing this My thoughts exactly Quote
L.C. Posted December 2, 2009 Report Posted December 2, 2009 My votes in on one condition: there be enough active BanG operators to reinstate repeating offenders into their bans. Quote
General Shadow Posted December 2, 2009 Report Posted December 2, 2009 My votes in on one condition: there be enough active BanG operators to reinstate repeating offenders into their bans.It seems like that would be the only way to go about this... Quote
krslynx Posted December 2, 2009 Report Posted December 2, 2009 Why do we need more banG operators? We've got plenty of active operators that can create netbans. What we need is better communication through Subspace in general. Quote
»Xog Posted December 2, 2009 Report Posted December 2, 2009 (edited) A secret, elusive, megamoderator chat o_O! An SSC-wide agreement:All BanG Ops, Smods/priveledged & trusted moderators from each zone are put on a list entitled "The Intergalactic Police Force" (TIPF)[not really]. Only these members are allowed to communicate on this elusive chat. When a serious ban is required, it's announced on the chat and a BanG Op will be able to respond and act accordingly. Now unban everyone. Edited December 2, 2009 by Xog Quote
Dav Posted December 2, 2009 Report Posted December 2, 2009 Usually these people will do it because they want out of the game and like to piss off anyone they can before they go. Many of those who come back after very long bans will just do it again. They only wanted to cause problems, they have repeated in the past and will do it again. As for shorter bans, I think they should just be allowed to expire. If people have learnt from the experience they will not re-offend. I am with many others in here. We are better to concentrate on attracting new players then trying to clean up the mess this would undoubtedly create. Afterall, cheaters, hackers, idiots etc can only drive the dedicated players away. Quote
Confess Posted December 2, 2009 Author Report Posted December 2, 2009 But so can being caught up in someones ban - We really have no way of knowing the statistics on how many people are caught up in someone elses ban, but if its a lot....we've got a problem.. Honestly, this was just an idea - both sides have equal merit, and there is no practicality in either. Quote
»Xog Posted December 2, 2009 Report Posted December 2, 2009 I don't think a dedicated person would actually quit subspace if someone was hacking. It's not like any amount of cheating would continue anyways, they'd be banned right away. As for the idiots, well.. it's safe to say the ?ignore command works wonders. A dedicated player is a dedicated player, and they won't leave the game just because of nonsense going on that doesn't involve them. Quote
»jabjabjab Posted December 2, 2009 Report Posted December 2, 2009 Keep the bans, start advertising. Even if a entire zone (excluding staff) were to riot to unban everyone, council will still not do so. Quote
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