Cheese Posted November 10, 2009 Report Posted November 10, 2009 Today, I noticed that since I was in the ID tunnel when the fg ended today, after the win, I was warped to center, and then engine failure'd after the appropriate ID delay, after still remaining in center safe. +1 death Quote
Dr Brain Posted November 10, 2009 Report Posted November 10, 2009 That's a fun bug. Probably not too hard to fix when I get some time. I edited your original post because we don't need you to solve problems that don't exist. Putting all of the bug reports into a single thread isn't a good idea. Quote
Corey Posted November 11, 2009 Report Posted November 11, 2009 Since it's a death bug, enjoi? Pointed out to me, that if you come close to death, say 60 energy, it counts as you dying, is this just hs, or zone wide? Quote
Cheese Posted November 11, 2009 Author Report Posted November 11, 2009 omg, i never even thought of that. in every zone in subspace, theres an energy limit, which i believe can not be set, which activates when your ship goes into 'red' energy, at which point you see a little 'poof' gfx, and you lose 1 bty. i had no idea this was why players were getting extra deaths, i always chalked it up to shipchanging or buying things in safe... . --edit--would be a good thing to have a bug thread anyways, your best and fastest way to find bugs is to ask your beta testers (players) Quote
Kilo Posted November 11, 2009 Report Posted November 11, 2009 in every zone in subspace, theres an energy limit, which i believe can not be set, which activates when your ship goes into 'red' energy, at which point you see a little 'poof' gfx, and you lose 1 bty.can be set i had no idea this was why players were getting extra deaths, i always chalked it up to shipchanging or buying things in safe......lol, you really believe that? Maybe then we should say that you get a free Win if you come within 100 energy of killing an opponent.. after all that'd make sense if the converse were true. Quote
Cheese Posted November 13, 2009 Author Report Posted November 13, 2009 thats a typical statement of you, not well thought out. so you will say literally, if you didnt die, you died. Quote
Kilo Posted November 13, 2009 Report Posted November 13, 2009 Are you really talking to me about not-well-thought-out statements after the things you just posted, really? Quote
Cheese Posted December 11, 2009 Author Report Posted December 11, 2009 i had no idea this was why players were getting extra deaths, i always chalked it up to shipchanging or buying things in safe... turns out i was right, but i was wrong about how severe it was, you get 1 death not just when you buy something, but EVERY TIME you touch a safe...Neostar pointed this out to me, and that changing ships doesnt count as a death. Quote
p man Posted December 11, 2009 Report Posted December 11, 2009 (edited) Cheese is correct, although I don't think it goes up every time you hit safe, as I went in and out of safe 8x and only increased by one death Edited December 11, 2009 by p man Quote
Samapico Posted December 11, 2009 Report Posted December 11, 2009 Actually........... he's right. But check the ?stats number, not the one in the F2 window. Quote
Cheese Posted December 12, 2009 Author Report Posted December 12, 2009 or instead of typing ?stats, ?go works as well, for f2 box Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.