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Posted

Today, I noticed that since I was in the ID tunnel when the fg ended today, after the win, I was warped to center, and then engine failure'd after the appropriate ID delay, after still remaining in center safe.

 

+1 death

Posted

That's a fun bug. Probably not too hard to fix when I get some time.

 

I edited your original post because we don't need you to solve problems that don't exist. Putting all of the bug reports into a single thread isn't a good idea.

Posted
Since it's a death bug, enjoi? Pointed out to me, that if you come close to death, say 60 energy, it counts as you dying, is this just hs, or zone wide?
Posted

omg, i never even thought of that.

 

in every zone in subspace, theres an energy limit, which i believe can not be set, which activates when your ship goes into 'red' energy, at which point you see a little 'poof' gfx, and you lose 1 bty.

 

i had no idea this was why players were getting extra deaths, i always chalked it up to shipchanging or buying things in safe...

 

.

 

 

--edit--

would be a good thing to have a bug thread anyways, your best and fastest way to find bugs is to ask your beta testers (players)

Posted

 

in every zone in subspace, theres an energy limit, which i believe can not be set, which activates when your ship goes into 'red' energy, at which point you see a little 'poof' gfx, and you lose 1 bty.

can be set

 

i had no idea this was why players were getting extra deaths, i always chalked it up to shipchanging or buying things in safe...

...lol, you really believe that?

 

Maybe then we should say that you get a free Win if you come within 100 energy of killing an opponent.. after all that'd make sense if the converse were true.

  • 4 weeks later...
Posted

i had no idea this was why players were getting extra deaths, i always chalked it up to shipchanging or buying things in safe...

 

turns out i was right, but i was wrong about how severe it was, you get 1 death not just when you buy something, but EVERY TIME you touch a safe...

Neostar pointed this out to me, and that changing ships doesnt count as a death.

Posted (edited)
Cheese is correct, although I don't think it goes up every time you hit safe, as I went in and out of safe 8x and only increased by one death Edited by p man

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