Jump to content
SubSpace Forum Network

Recommended Posts

Posted

This is my first time using Blender3D and since there was that 3D ships topic I wanted to try to atleast make some ships from my favorite game, but I'm kind of a noob when it comes into 3D.

My first time trying Blender I came up with this. Not exactly a warbird and I didnt even try to copy a warbird. Just a first shot on making a spaceship.

 

Hell I cant even figure out how to change the Render camera or w/e. mega_shok.gif

After acouple of hours of trying I got this:

 

 

Spaceshipimage.jpg

 

If any of you guys have any tips and such it would help a lot!

 

For example, I dont even know how to add some texture on to it and some small details.

If other 3D programs are easier than Blender 3D, please let me know. ^_^

Posted (edited)

Here's a tip: Keep one hand on the keyboard and the other on the mouse.

 

For texture, press F5, and then F6. Then do the right map settings.

 

There isn't really an easier program at the same tier, IMO. Start with Google SketchUp if you really want to.

 

EDIT:I think I found a good tutorial: Blender 3D: Noob to Pro

Edited by Static
Posted
EDIT:I think I found a good tutorial: Blender 3D: Noob to Pro

 

That didnt help much.

 

But thanks for trying.

 

Yeah Blender was hell to learn. I actually started out with MilkShape because of the whole ThirdSpace thing.

 

I guess I'll try MilkShape. Its a lot diferent than Blender right?

 

There are (or were, last time I used blender) a huge number of tutorials. I'd just do tutorial after tutorial until you feel comfortable.

 

I've tried a bunch of tutorials, but the most I could find were on using Blenders game engine to make other stuff. All I want is to make 3D images.

I guess I'm not suppose to use blender for that.

Posted
when you select a object, hit 'n' for a box that shows transform properties. Once there, there is scale. If you centered your object when creating it, this should help. for a wing, if the wing crosses the 'x' line on the ship, duplicate the wing by typing "Shift+D". after this just click right click to cancel movement of the object. Then, go to the transform properties box and make the scale of the wing '=1' or whatever scale it is and make it negative. You dont even need to mess with mirroring the texture or creating a entire new one just to flip the texture.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...