Delic Posted August 20, 2009 Report Posted August 20, 2009 Hi. I need flags to spawn where they are placed in .lvl, so I have flag mode set to turf.I also need those flags to be mobile, so I have CarryFlags set to yes. HOWEVER... this combination results in the flags just disappearing when their timer runs out.I need them to be owned by the team when the timer runs up, and still be possible to be taken by the other team.As it is right now, they just disappear, and even though you get points for them each periodic award,they don't actually appear under the flag count stat. Is there a way to solve this without using a bot? Quote
Samapico Posted August 20, 2009 Report Posted August 20, 2009 They don't drop where they spawned? Either way, only way flags can be dropped anywhere is if they are carryable, so you'll need a bot if you really want them to spawn at specific places. Quote
»Purge Posted August 20, 2009 Report Posted August 20, 2009 Or use ASSS and do it internally without a bot. Quote
Delic Posted August 21, 2009 Author Report Posted August 21, 2009 Either way, only way flags can be dropped anywhere is if they are carryable You mean mobile and not set to turf? What's the point of that combination then?And why does it give points =x Weirdness. Glitch maybe? :/ Quote
Samapico Posted August 21, 2009 Report Posted August 21, 2009 I'm guessing the point would be to have power-ups that you can pick up, you use them for a certain time, and then they 'respawn' where they were picked up. Quote
Delic Posted August 22, 2009 Author Report Posted August 22, 2009 But then they shouldn't give points since they work as normal flags then, except that they can't bee seen anywhere including stat box :/ Quote
Samapico Posted August 22, 2009 Report Posted August 22, 2009 But they do respawn where they were, right?I used such settings in an arena I did, and they respawned like that. Don't know about points... even if it respawns neutral, you did drop it, so I guess it will stay that way until the other team picks it up. But it doesn't show up since it's not technically owned (appears blue to both teams) These are the settings I had[Flag]FlaggerOnRadar=0FlaggerKillMultiplier=0FlaggerGunUpgrade=1FlaggerBombUpgrade=0FlaggerFireCostPercent=500FlaggerDamagePercent=750FlaggerBombFireDelay=0FlaggerSpeedAdjustment=300FlaggerThrustAdjustment=3CarryFlags=2FlagDropDelay=10FlagDropResetReward=0EnterGameFlaggingDelay=10FlagBlankDelay=200NoDataFlagDropDelay=500FlagMode=2FlagResetDelay=1000MaxFlags=256RandomFlags=0FlagReward=0FlagRewardMode=0FlagTerritoryRadius=8FlagTerritoryRadiusCentroid=0FriendlyTransfer=1 Quote
Delic Posted August 23, 2009 Author Report Posted August 23, 2009 I did some more testing... No, they don't respawn after timer runs out. Apparently only if you take -all-flags and the timer of the last flag runs out, then they do respawn. But if youdon't pick upp all flags, they just disappear. If I use FlagMode=2 and CarryFlags=2 (only carry one at a time) then it willonly let me pick up the first flag; after its timer runs out, it respawnsthe flags that I try to pick up right away, while the first flag remains in no-man's-land lol. THIS GAME IS A MONSTER! Quote
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