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Posted

If you use like 40 you should be fine even if all the sysops go ufo+super and kill everyone at once in the zone blum.gif

 

That's only a few thousand objects blum.gif

 

Also I don't remember this being answered... are gonna make these pop up over your ship, or over the one you killed? In case of allied kills, over your ally's ship or over the guy he killed?

If it's over the dead guy, there is a chance you don't see it because it's offscreen... (also make sure to handle the limits of the screenobject x/y position... it's like -4000 to 4000 or something)

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Posted

If you use like 40 you should be fine even if all the sysops go ufo+super and kill everyone at once in the zone blum.gif

 

That's only a few thousand objects blum.gif

 

Also I don't remember this being answered... are gonna make these pop up over your ship, or over the one you killed? In case of allied kills, over your ally's ship or over the guy he killed?

If it's over the dead guy, there is a chance you don't see it because it's offscreen... (also make sure to handle the limits of the screenobject x/y position... it's like -4000 to 4000 or something)

 

If it comes right down to it, the zone knows your resolution... so we could just give you the old green message if it's off your screen. There may be a more elegant and graceful solution (like putting the lvzs around the edge of your screen), but it would be quick and easy.

Posted

Is there any practical use for it? Or is it just to compare your ships; I mean, the exp you get from kills depend on your global exp, right?

 

I guess parasite could depend on ship exp instead of kills... would make it easier to track blum.gif

Posted

Brain is lying. It's actually "Stupid Exp." You see, every time you do something stupid (or in the case of playercontinuum, every 5 seconds), you'll get some S.Exp. Any ship you own will have 1 ball & chain for every 1000 S.Exp you have.

 

^ True story.

Posted
I'm really liking the hud update. I agree with Doc's suggestion though. Having a small arrow with a $/exp amount pointing towards where you killed someone offscreen, or having it just pop up out of the dead ship and fade out if onscreen would be a real nice idea. Not a fan of the S. Exp (Cerium's way), as team kills are the fastest way to Shell.

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