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Posted

  • Four tiles added (replacing the useless tiles)
  • All bases thorproofed
  • All bases complete unless valid suggestions convince me otherwise

 

And, unless valid suggestions convince me otherwise, this could be a complete set of bases (sector 5 is still a goal on here, though)

 

ps2.lvl

  • 2 weeks later...
Posted (edited)

well it can, if you download the file and check >:(

 

btw doing multiple changes on these right now so expect those screenshots to be outdated slightly

Edited by Psythe
Posted
You can use a region to define the NoFlagDrop areas... not sure if that's how HS does it, anti-brick tiles tend to mess stuff up, i.e. not only can't you brick on them, but you can't brick 'around' them at some undetermined radius. Also, not sure if anti-brick do anything on ASSS... they could be something subgame-side (since brick placement is handled by server)
Posted

at some undetermined radius

OOO OO

pick me

 

yes

your ship's radius

 

 

also i don't know if continuum will allow bricks on top of other tiles but i suspect it will eat tiles just like putting flags on tiles will

Posted
Very nice psy, to bad i had to reformat my comp, i had a surprise of bases coming, about 6 of them, and they were pretty good, ah well, nice bases.

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