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Posted

If reps effected lancs less than sharks

and if reps effected lancs with turrets less than lancs w/o.

 

idk if that is inertia or momentum or neither

 

I think it would be cool

Posted

If reps effected lancs less than sharks

and if reps effected lancs with turrets less than lancs w/o.

 

idk if that is inertia or momentum or neither

 

I think it would be cool

 

cool idea. like a weight thing.

 

turret rush ftw

Posted

When you repel someone, your client predicts his position using the repelspeed YOU have?

 

Anyway, it would be weird because whether the person is coming towards you, or away from you, the speed he will be repelled at is the same... and most of the intertia comes from the speed, not from mass.

Posted
The people isn't the biggest problem, it's the weapons. At least you'll get updates on the people after a few hundred millseconds. The weapons would be terribly out of sync.

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