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Why everyone is contributing to Discretion


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Posted

the other title is quite depressing to see in most recently discussed topic ;-)

 

Anyways, I'm going to Cali this weekend for work but I'm getting there a day early and leaving a day late with three legs on the way there and four on the way back. That means I'll have lots and lots of time for coding, so we may finally see the security / lag update you are all anxiously waiting for.

Posted
Awesome to hear Bak, and yeah, I do look forward to it. Will the lag update improve on the choppiness of other player's ship movements? Or is the update mainly security?
Posted

legs = # of different planes I need to ride to get there :(

 

It's mostly a security update, although there may be an extra sync that gets fixed which may help chopiness

Posted
Just out of curiosity, what would you say discretion would be at right now from releasing a full blown beta or full version, that is if you can even do so at this point?
Posted
It's still got a fair ways to go, especially considering that Bak is pretty much alone when it comes to developping things. I finally took the time to try the Discretion Module Tutorial, and it worked more or less without a hitch. Anyone writing modules for ASSS can also benefit from using Eclipse as an all around IDE (rather than the antiquating Dev-C++), since there's readily available compilation instructions for each of them available on the wiki.
Posted

Just out of curiosity, what would you say discretion would be at right now from releasing a full blown beta or full version, that is if you can even do so at this point?

depends on what you want in a beta. With some tweaking with the ship location prediction settings it's playable right now online. I would really prefer to get the security part in as well as some more weapons before I'd be content calling it a beta. Maybe like 90% based on that standard.

Posted
I was just going to release an update like I've been doing. Maybe add a beta tag to the title bar at some point to make it official. I don't see much benefit in advertising too excessively at this stage.
Posted

Finding beta testers for this will be easy enough... We probably have enough just here on these forums, + the people we know on our ?chats.

If there are new features done that we can put in a map, we'd need a map that can showcase these features, to make sure people stay interested

 

But yeah... the current state is probably alpha

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