Emit Posted June 5, 2009 Report Posted June 5, 2009 Well I think points point out people who hop more or less, see, if they have more points throughout the span they must have been winning alot. Quite frankly, everyone knows who can achieve such feats either hops or is emit. I do like segregating those with win/lose ratios on random. Quote
Lunatic High Posted June 5, 2009 Report Posted June 5, 2009 oo based on exp sounds nice. sounds like you guys are already on it Quote
op2rules Posted June 11, 2009 Author Report Posted June 11, 2009 Arnk: Ignoring you would save time an energy, and pointless argument, and in zone- I can assure it has worked amazingly. ON TOPIC: Yea the shuffling based on exp and some other stuff makes a lot more sense, but people will only hop once things are shuffled. I also think the hopping needs to be made impossible. Like when you enter the zone you are assigned to a team and you are stuck with it until you exit. Once teams are imbalanced by 2 or more players they are auto-balanced at end of fg. Something like that anyways. I'm sure a lot of people are going to hate me for trying to stop hopping but it will make the zone more of a team effort and less of a "... damn... my team sucks... hey I got an idea lets hop so we dont have to do anything and we win the 15k jackpot!" stuff. Quote
Gannon8 Posted June 12, 2009 Report Posted June 12, 2009 Coming soon we'll have something that balances based on exp and perhaps some other relevant things.Like kill/death ratio? In regards to your other post, I doubt one person out of 15 can ruin a FG for their team unless they do something as stupid as TK the team's lanc. But your probably right on the AW and repping part, partially because I'm trying to equip my ship with things such as reactors, weapons, and armor and I don't have money for the mounts. But there's two problems:1. When I was playing, we were attacking, so AW didn't really help because no one was porting.2. If you rep 2-3 bombs in a bline, you just get 50 more sent at you. Kind of pointless and annoying. (And no I don't have brick mount, though I may get it once I equip my lanc enough) Quote
Kilo Posted June 12, 2009 Report Posted June 12, 2009 op2: Afraid.Gannon:"Would it be better to even out the teams after a fg by wins/loses..."No since none of those stats mean anything. So you're going to wait until someone successfully ports and owns your team before you use antiwarp? Or will you just wait until they warp back to the safezone constantly so they can thor spam you all day?Money is no excuse, AW is one of the cheapest upgrades and XRadar is not much more. Both are under 100 exp. As for bomblines, they are the scum of HS and everything, but repelling 3 bombs out of 50 is still leagues better than repelling 0 bombs out of 50. You're not just saving yourself, you're saving your teammates so they can get up there and repel some more and make some progress, maybe lay a brick or shoot off their own bombs to break up the defenders. Quote
Syrith Posted June 16, 2009 Report Posted June 16, 2009 op2: Afraid.Gannon:"Would it be better to even out the teams after a fg by wins/loses..."No since none of those stats mean anything. So you're going to wait until someone successfully ports and owns your team before you use antiwarp? Or will you just wait until they warp back to the safezone constantly so they can thor spam you all day?Money is no excuse, AW is one of the cheapest upgrades and XRadar is not much more. Both are under 100 exp. As for bomblines, they are the scum of HS and everything, but repelling 3 bombs out of 50 is still leagues better than repelling 0 bombs out of 50. You're not just saving yourself, you're saving your teammates so they can get up there and repel some more and make some progress, maybe lay a brick or shoot off their own bombs to break up the defenders. Unless they repel the bombs/thors into the team... which happens surprisingly often. Quote
Kilo Posted June 16, 2009 Report Posted June 16, 2009 Even if you end up doing that some of the time, the chance of that happening is less than the chance of the bomb hitting you or your team if you don't repel.. lol Quote
Syrith Posted June 16, 2009 Report Posted June 16, 2009 (edited) Even if you end up doing that some of the time, the chance of that happening is less than the chance of the bomb hitting you or your team if you don't repel.. lol Actually, if you don't rep, the team stays back and moves out of the blast radius, hoping it'll stop. Edited June 16, 2009 by Syrith Quote
Kilo Posted June 16, 2009 Report Posted June 16, 2009 Hoping it will stop...when someone gets in and repels the bombs away or puts up a brick or otherwise subverts the bombline. They don't just magically stop firing bombs randomly. Quote
Emit Posted June 16, 2009 Report Posted June 16, 2009 who reps blines, you just end up splashing it back to yourself Quote
Syrith Posted June 16, 2009 Report Posted June 16, 2009 (edited) You need to 'chain' repel to get past a good bombline with prox/shrap effectively. Too bad pubs aren't coordinated enough. Edited June 16, 2009 by Syrith Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.