Emit Posted May 4, 2009 Report Posted May 4, 2009 repost screenshot where i won 100k solo twice or sth plzzz Quote
Evil Doom Posted May 4, 2009 Report Posted May 4, 2009 The reason i want private freqs back is so i can fight people in center without having to worry about my team stealing my kills... and also to have more people to kill. I know some of the people that are the type to ruin flag games... and im sure the mods know who these people are also... So just give them a fair warning not to abuse private freqs to ruin flag games... or they get fined... and thats it... As for privates run winning the flag game... i think maybe having a feature to make sure people dont win over a set amount if population is less then 15 or something... cuz im sure if there was a private player trying to run win... and there were 10 people on each pub team... pubs will try to stop that guy from winning... if not pub is pretty dumb! or just set it to make sure privates get little for winning... like 1/10th if they were on pub... Im sure there is a way around it! Quote
Classy Posted May 4, 2009 Author Report Posted May 4, 2009 d1stort suggested another option that would take some coding time: 2-person private freqs where the players cannot pick up flags or leave center. I think this is a great idea. To cut back on the workload, I suggest that the private players can't pick up flags. Leaving center isn't an issue according to Doc. Quote
Kilo Posted May 4, 2009 Report Posted May 4, 2009 actually, i suggested it originally, still think it's a great idea? loool Quote
Cheese Posted May 4, 2009 Report Posted May 4, 2009 2-person private freqs where the players cannot pick up flags or leave center. my thoughts exactly. not only is this entirely possible, it would be easy. i would say yes to privs if this were implemented. Quote
Kilo Posted May 4, 2009 Report Posted May 4, 2009 (edited) ok, want to do italso, rereading, leaving center is an issue. read up, srsly Edited May 4, 2009 by Kilo Quote
Classy Posted May 4, 2009 Author Report Posted May 4, 2009 i dont even know who you are kilo. anyway, no...it's not an issue 'according to doc' as i said Quote
Dr Brain Posted May 4, 2009 Report Posted May 4, 2009 Eh? I don't recall thinking that, much less discussing that with anyone. Quote
Suicide_Run Posted May 4, 2009 Report Posted May 4, 2009 (edited) Can you make it possible that anyone in a 1-player private freqs can't be allowed to go into other sectors than 8? That might solve runwinning if its possible...unless public freqs are stupid and didn't check sector 8 or the center.... Edited May 4, 2009 by Suicide_Run Quote
Dr Brain Posted May 4, 2009 Report Posted May 4, 2009 If we had enough time to hack together a fix, we'd probably have enough time to fix it properly. Quote
p man Posted May 4, 2009 Report Posted May 4, 2009 Just putting it out there, my favorite part of privs was the me vs everyone in middle Imo, make privs allowed (1-3/4 people) and just make it so then cant leave center Quote
»D1st0rt Posted May 5, 2009 Report Posted May 5, 2009 i like ruining thingswe noticed damn ewoks Quote
p man Posted May 5, 2009 Report Posted May 5, 2009 i like ruining thingswe noticed damn ewokslol Quote
Acer Posted May 9, 2009 Report Posted May 9, 2009 What I think: 2 person priv, not allowed to go to any sectors other then 8. If they try to enter another sector then they will get moved to freq 1 or 2, depending on what one has less players. Quote
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