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Posted
Bomb damage doesn't change per bomb level. The blast radius is all that changes. So a direct hit will do almost the same damage on each bomb (minus the ship radius effects). The difference will be in what an indirect hit does. This is true for all subspace zones.
Posted (edited)
Also, take into account the number of shrapnel and what level of shrapnel the bomb has. A lot of shrapnel adds to the damage because of inactshrapdamage (when a shrapnel hits someone before 1/4 second of its life has passed). Prox also makes bombs do -less- damage, because the bomb explodes further away from their ship. Edited by Sharpflame
Posted

That is helpful.

 

What is the the nrg drain on a ship with no armor from a direct hit?

 

What about bullets?

 

If there is no armor invlived, what does a lvl1, lvl2, etc. bullet do as far as nrg loss?

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