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Posted
the other thing that I personally would like to know is what happens if they decide it isn't a viable part of the business and shelve it?
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Posted
In some way "hiring" some expert Subspace staff to help us setting all up, coding extensions when we need them, and helping to keep our zones clean from cheaters and molesters.

 

There goes half our player base.

 

Like many have said before me, we have no rights to this game. If they choose to develop a clone of sorts let them have at it. What do we have to lose? This could be the solution we have been looking for. Worst case scenario they make it p2p which is laughable because no one in their right mind would pay a dime to play this game. On the other hand we will still have Subspace as we know it... On top of that we might have a very similar game, hopefully in most aspects, and a hell of a lot more players. Our player base still has the option of playing here, as I'm sure many would. Subspace is dying because of no advertising and a bunch of innactives running the shit. Sounds to me like some of our "council" would rather put their own agenda ahead of the best interests of our beloved game.

 

Would we have to move our zones over to their game? No. Do they even need our permission? I think not. So what is the big deal?

 

In few words, it's futile to fight it and there is nothing to lose from it.

Posted
Wouldn't most of our discussions currently be assumptions of what the game will turn into? AFAIK I read most of the passage and read that the guy plays subspace originally. I would hope to think that his main target is to replicate subspace to what he is accustomed to and not into some sort of similar hybrid. However, this thread is becoming tl;dr for me.
Posted

@ Doc Flabby

 

May I point out the following?

You also may not copy, modify, adapt, translate, create derivative works of, publicly perform, publicly display, distribute, transmit, decompile, disassemble or otherwise reverse engineer or attempt to reverse engineer or derive source code from, all or any portion of the Product or anything incorporated therein, including any screen display, sound or accompanying documentation, or permit or encourage any third party to do so.

 

Continuum is already invalidated by the original SubSpace copyright.

Posted (edited)
@ Doc Flabby

 

May I point out the following?

You also may not copy, modify, adapt, translate, create derivative works of, publicly perform, publicly display, distribute, transmit, decompile, disassemble or otherwise reverse engineer or attempt to reverse engineer or derive source code from, all or any portion of the Product or anything incorporated therein, including any screen display, sound or accompanying documentation, or permit or encourage any third party to do so.

 

Continuum is already invalidated by the original SubSpace copyright.

That just means you've broken the licence that allows you to use SubSpace, this does not prevent you making a derivative work, but if you do, you are no longer allowed to use Subspace. this part of the licence is actually pretty meaningless legally as fair use law cuts alot of it out. you're legally allowed to reverse engineer to provide compatability for example.

 

You mean infringe. There is a substantial difference. Parts of Continuum may infringe on the subspace copyright, but its not entirely clear if they do, but regardless everything that created that was not made by subspace, still belongs to the people who created it (even infringing content), they still control it and can decide who uses it, and how it is licenced. you don't lose ownership if you infringe on copyright. The copyright of Continuum is valid.

 

Take a case of you make a remixed version of a song, you infringe on the copyright making that song, but the remixed song still belongs to you, its an important distinction to make.

 

To be clear all of the content of the continuum zones (maps/shipsets/sounds etc anything player-created) belongs to the people who made it, no 3rd party can have a claim on it, or use it without permission.

 

EDIT: I didn't want to create another post, but i was assuming that they would use ASSS for the server software.

Edited by doc flabby
Posted

Achieving interoperability with another program, which can be considered fair use, does not necessarily protect your work. In many cases, reverse engineering has been acceptable to circumvent restrictions for use, but it hasn't been so for access. Section 4 of SubSpace's license also indicates "you may not modify the server software", which is exactly what Priit did with Subgame 'as distributed by Virgin'. The server itself is one infringement, accessing the server also ties up Continuum in a potential legal issue. Nonetheless, to make my point slightly more clear, even though RapidShare could potentially acquire Continuum, they would still likely be infringing on SubSpace's original license, making it useless to acquire one without the other. The best way to go for them, as I stated earlier, would be to independantly create their own game, as Rak'kar had done, rather than fully clone or even buy out SubSpace/Continuum.

 

Edit: Also, I should point out that it's extremely unlikely that Priit will be sold out to them, for reasons hinted in the New SSC Biller thread.

Posted
You guys are also assuming that it's difficult to make a clone. Truely, it's not. Hire a decent programmer full time and you can have a knock-off game functioning in 6 months. The problem we've got as a "community" is that our programmers don't work full time. In many ways, Rapidshare would be better off making a subspace clone and trying to attract the current community, rather than working with the current software.
Posted
Tell them to move to America and maybe we'll talk, I don't negotiate with terroristsEuropeans
Fail. Didn't you notice the e-mail header of the message sent to Grem? It's from rapidshare.com, not rapidshare.de. And besides, I'm pretty sure that Christian Schmid is speaking for all of RapidShare[.*].

 

From: Christian Schmid <****@rapidshare. com>

 

In many ways, Rapidshare would be better off making a subspace clone and trying to attract the current community, rather than working with the current software.
But you're forgetting the fact that RapidShare (Christian) and Priit (Skype/Kazaa), both from big and large companies that are well-known, have at least some knowledge and experience with playing together, and I'm also pretty sure that Priit wouldn't actually ignore an e-mail from a high level of RapidShare power hierarchy.
Posted
Rapidshare should be talking with PriitK. They tried and failed. Next.
Give it some time. Not everything happens over a single night.
Posted
Tell them to move to America and maybe we'll talk, I don't negotiate with terroristsEuropeans
Fail. Didn't you notice the e-mail header of the message sent to Grem? It's from rapidshare.com, not rapidshare.de.

As much as I wish Europeans weren't allowed to acquire .com domain names, they have been able to since at least January.

 

And besides, I'm pretty sure that Christian Schmid is speaking for all of RapidShare[.*].
Christian Schmid, a German, is speaking for RapidShare, a Swiss company. Neither of these countries are America.
Posted (edited)

I think you missed my point. If you are in Europe, you should be downloading your warez through rapidshare.de, NOT rapidshare.com. Point being that they have servers/centers in both Europe and North America. What's your problem?

 

*tsk* I dare you to tell Priit to move to America. :D

Edited by L.C.
Posted

Ehrm... Really, what is there to discuss here? The biggest loss that we could have is the player database, otherwise... There's nothing to lose.

 

As Kilo said, Brain already ended this conversation.

 

-Lynx

Posted (edited)
An incredibly arrogant idea. Brain is neither God nor PriitK, nor is he in any position to speak for the Continuum community as a whole. He is in a position to speak for SSCE Hyperspace but we are not just talking about HS here. Therefore, anything he says is merely his opinion and is only as valid as anything that other people here say. While Brain did raise some valid points, saying that his post "ended the discussion" is premature at best. Edited by Aceflyer
Posted (edited)
Thanks for making his point in a different way, Ace!

 

I do agree with Brain's point, as stated in my previous post. I don't agree with the supposition that Brain's word is law throughout Continuum.

Edited by Aceflyer
Posted
No one said or implied anything of the sort, Ace. Keep your personal issues out of here. We just said that Brain pointed out all that needed to be said, and that is that ultimately zones are independent. There is not much of a Continuum community as a whole, it is by and large divided up into factions called zones. Some players play in multiple zones, but very few if any players play in ALL of them. Thus no one represents the Continuum community.
Posted
Any publicity of the game would be nice, whether it be temporary or not. Advertisement from Rapidshare would definitely bring a bit of life back into the game, that's a given. The question is how long that boost would last. I don't see why anyone would be against anything that might help the game grow, aside from those people afraid of losing their 'power'.
Posted

I'll come out straight with it, I oppose this idea. Mr. Schmid here states, "our staff is already negotiating with a software programming studio to just clone the whole Subspace thing." It just doesn't feel right when someone says that.

 

Oh and yes forgot to add this:

 

Ace who are you to call out Dr Brain? As Arnk/Kilo said leave your personal issues out of this.

Posted

MM... entertaining to think that you guys think we'd make a decision to hand over this game without 100% ok.

 

Hell no they're not getting this game. Now, will we push them away from helping develop a new client or maybe hosting some zones/servers, dunno. Depends on their whole stance. They seem to want absolute control, something they won't get.

 

I do plan to e-mail him back with straightforward answers.

 

Honestly, before I even e-mailed him, I told MTN what his e-mail would most likely contain, and such it was exactly what I expected.

 

The main reason I posted this, was more that most the time people complain noone tells them anything about what is going on "behind the scenes" and here ya have it. And half the reason I don't post too much of it, noone can sit down and have just a normal discussion or debate. Always has to turn into personal attacks.

 

Anyways, there is a lot of plans in the works right now. SSF/SSO is waiting on IPB 3.0 (6 months and counting, though they're now saying 2 weeks...). Need to call Ghost and talk to him about some of the stuff me and snrrrub discussed on the phone last night, part of which was this.

Posted
MM... entertaining to think that you guys think we'd make a decision to hand over this game without 100% ok.

 

I think it's the height of arrogance to think that you (replying to the "we'd", not you personally) have enough control to hand over the game. That should have been the very first email: "We can't speak for anyone else"

 

P.S. Ace: my post was saying that no one person has control over this game, I have no idea how you got "I'm God" out of it. And if you were replying to Arnk's post, why did you attack me personally?

Posted
I didn't attack anyone personally. And my post was never directed at Brain. My post was directed at AKD and the guy who agreed with him. They were the ones who claimed Brain's post was a discussion-ender, which it wasn't and shouldn't be. Brain's original post was perfectly valid and in fact, as I have stated, I agree with him. I also do not have any personal grievances against Brain - I don't like him as a person but I don't have any issues with him. (I suspect Brain feels the same way about me, although I could be mistaken, of course.) While it's cute that AKD and a SSF Admin are calling me out by stating that my post was motivated by unnamed "personal issues" with Brain, as one can see from the above this is blatantly untrue as my post was not directed at Brain to begin with.
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