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Posted
It's better, but I don't like the bomblines. I was also wondering if the spaces in the walls should be filled with an invisible tile - it would look the same and function like every other base.
3
Posted
Your base looks good, but rough around the edges, and the tiling looks kind of poor, but yeahxother then that it looks good.

http://img855.imageshack.us/img855/747/nationsig2.jpg<br />
T    Corey S> http://img819.images...48/87908453.png<br />
T    Cheese!> sadly enough corey, you arent ugly<br />
T    Cheese!> at least u have that going for u

Posted
I decided to give a whirl at making a base as well. Let me know if its good/needs improvement.

protocol_base1.lvl

http://img.photobucket.com/albums/v21/DarkLink/fieldsig.jpg

http://img.photobucket.com/albums/v21/DarkLink/protorec.jpg

 

Masaru> are you done with work

Protocol_> no i actually got work in 30 minutes :(

Masaru> :<

Protocol_ has to go to work in 30 minutes ! -Masaru

  • 2 weeks later...
Posted
too many bomblines imo

_UU___UU__SSSSS____AAA____UU___UU__SSSSS____AAA___

_UU___UU_SS_______AAAAA___UU___UU_SS_______AAAAA__

_UU___UU__SSSSS__AA___AA__UU___UU__SSSSS__AA___AA_

_UU___UU______SS_AAAAAAA__UU___UU______SS_AAAAAAA_

__UUUUU___SSSSS_AA____AA___UUUUU___SSSSS_AA____AA

J.C. Dento> prime example of why america will never be a world super power.

Moscato> d1 is mad he will never have a job outside subspace

I can't see this because I turned signatures off. ps VT

Posted

I just started DCME so I've gotten some practice bases I think would be really fun for HS but I'm not ready tp post them.

 

Has anyone tried to make it 100% thorproof but players can travel through the wall? (like a box around the fr players can go through one side fo the wall i.e. the entrance but thors cant, or do all thor proof tiles make platyers warp?)

http://i386.photobucket.com/albums/oo302/ashashflower123/raresegway-1.jpg

Namp> What happened to rare?

Masaru> Rare was in a tragic segway accident

\o/

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