Requiem. Posted March 1, 2009 Report Posted March 1, 2009 note :: sorry I haven't added this to my other forum, this is just an epiphany I had on my way back home today from a meeting and I didn't think anyone would notice it there. :: HYPERSPACE :: The whole point of hyperspace is flagging. While this is fun, and generally exciting as it allows team cooperation and integration of skills and special item usage, usually resulting in a profitable gain at the end for both sides, it generally get boring after 2 - 3 base games. ::SUMMARY:: Hyperspace needs a new angle, something to keep players interested, that isnt sporadically handled or not set, something players can look forward to without having to be online to hear about it. These events will be hosted and set-up by an Activity director, whose job it will be to set up these events, inform players of when it is happening, and then presenting it to the mods. This will increase fun, while simultaneously keeping players population medium to high. Money and bragging rights will be available for all to come and take for their own, so grab your best ship and get ready for some heavy playing. :: CONCEPT :: Every month, other month, or even couple of months a Director will put together a game or list of games or the community will discuss games they wish to be played. He will then integrate it into a ?go map or ask mods to place a map he has made or a diffrent player (nolan ) onto it. I know mods are busy with life and school and the like, therefore the couple of months / every other month gives mods time to prepare for the event. The director makes sure everyone who comes online is likely to hear about it. These players will then either chip-in a certain amount and moderators will then grant the remaining prizes OR that director could be given power for each game. That moderator could be someone new, someone who would be a fresh face for hs moderation and will be supervised during these events, or an oldy mod who will still keep the custom going. These games would be either team-orientated or even have little additions to the game. (see GAMES) at the end, the winning team or player would win a set amount of money following down the chain so everyone gets something for playing. Any money left over will be degranted and given right back to the mods. (this can be monitered by checking the mod or new mods money account beforehand and then just setting it back to that) afterwards, the director comes up with a new concept, asks the community to vote on which of his idea(s) sound like fun and the process repeats. :: GAMES :: Games will change through player discussion and moderator ideas. this is just a list of things I thought would bring an extra little twist to the game for an *in example* feel. Treasure Hunt -- in which teams of 3 recieve a hint or multiple hints to finding 2 powerballs, first team to bring both powerballs back to the finish will recieve the prize, guns and bombs will be locked as will specials, however you can still steal the ball if your fast enough (xD)Player count :: 5-15 Rabbit -- (I'm going to assume none of you have heard of this game) one player plays as rabbit with a maxed out ship killing players, players will recieve a point for killing the rabbit, first to 5 wins with people who didnt get 5 win 100$ a point (or more) also, the rabbit shall recieve 100$ from every 10 kills made. VARIATION :: base game, except instead of flags each team has a rabbit, this rabbit is defended in a base, attacking team has to eliminate the enemy rabbit, while defending their own. Money won how fast team can eliminate enemy rabbit.Player count :: infinite. Thor warz -- Every player gets a set number of thors, repels, and a very small amount of health, they then remain in a map with hundreds of little boxes, they choose their box and get cloak. Enemies shall thor and it is the persons job to remain unknown until he can get the location of his enemy. Winnar shall win a set amount of money, players shall recieve less so for kills and mvp etc.Player count :: (depending on the map) 5-40 -add more later- Quote
Requiem. Posted March 1, 2009 Author Report Posted March 1, 2009 (edited) Nobody in their right mind can stand shooting others in center for over 20 minutes. Sooner or later they all quit or move to more active zones. HS is pretty much a dead zone. There is no new activity, nothing. The only reason people are here is because they can't stand to watch their time and effort go to waste building their spaceship. Thats the only hook right now: the unique RPG style of HS. Eventually though it wont be enough. New event mods would be a good way to jumpstart the zone. They can host some random trivia, throw around a few fun arena messages, spur up the players, host events, help new players out, etc. You should consider someone to become a new event moderator soon, or there will no longer be a player pool for you to choose from. Excuse me for posting this without your permission omni, I doubt you would mind, but if you do I'll remove it. But this is exactly the point im trying to get across and trying to get to happen, this explains it all very, very acutely. so if the above confused you, then this is a pretty good summary of the gist of the post. Edited March 1, 2009 by Requiem. Quote
Emit Posted March 1, 2009 Report Posted March 1, 2009 Activity director, event coordinator, what's next? Quote
Dr Brain Posted March 1, 2009 Report Posted March 1, 2009 What is an Activity Director going to do differently than Unix did? Providing any sort of power, even arena owner, is a huge security problem. Giving someone arena owner is enough to let them gain sysop level access to the zone. That means we're extremely cautious in hiring people, since we've been bitten in the past (see exhibit A: Quigybobo). The higher level commands also have a bunch of huge flaws, meaning it's easy to crash the zone if you don't know exactly what you're doing. I'm pretty sure everyone with staff level access has crashed the zone at least once using a command they weren't intimately familiar with. I haven't been convinced that there's a good reason why I should give someone that sort of access. Quote
Acer Posted March 1, 2009 Report Posted March 1, 2009 What is an Activity Director going to do differently than Unix did? Providing any sort of power, even arena owner, is a huge security problem. Giving someone arena owner is enough to let them gain sysop level access to the zone. That means we're extremely cautious in hiring people, since we've been bitten in the past (see exhibit A: Quigybobo). The higher level commands also have a bunch of huge flaws, meaning it's easy to crash the zone if you don't know exactly what you're doing. I'm pretty sure everyone with staff level access has crashed the zone at least once using a command they weren't intimately familiar with. I haven't been convinced that there's a good reason why I should give someone that sort of access.There isn't really, except for fun for the players. But why "Activity Director". Same thing as mod. Lets get off the subject about needing mods. This has been going on for have of this reset. There are enough mods. I've decided to agree with arnk/br brain and anyone else that things there are enough mods, just not enough time. If we really need a mod rare would contact someone when he is going to have to be afk or he'd just stay. And if there was something going on and I were to be there, I'd just get sharp to come in to deal with the problem, atleast I hope he'd go to HS. lol. Quote
Requiem. Posted March 1, 2009 Author Report Posted March 1, 2009 (edited) What is an Activity Director going to do differently than Unix did? Providing any sort of power, even arena owner, is a huge security problem. Giving someone arena owner is enough to let them gain sysop level access to the zone. That means we're extremely cautious in hiring people, since we've been bitten in the past (see exhibit A: Quigybobo). The higher level commands also have a bunch of huge flaws, meaning it's easy to crash the zone if you don't know exactly what you're doing. I'm pretty sure everyone with staff level access has crashed the zone at least once using a command they weren't intimately familiar with. I haven't been convinced that there's a good reason why I should give someone that sort of access.There isn't really, except for fun for the players. But why "Activity Director". Same thing as mod. Lets get off the subject about needing mods. This has been going on for have of this reset. There are enough mods. I've decided to agree with arnk/br brain and anyone else that things there are enough mods, just not enough time. If we really need a mod rare would contact someone when he is going to have to be afk or he'd just stay. And if there was something going on and I were to be there, I'd just get sharp to come in to deal with the problem, atleast I hope he'd go to HS. lol.Wow acer, log in recently?Rivel is never in hs anymore, psi logs on SOMETIMES. sharp doesn't even use that name anymore, and rare afk's all the time. Also, I did not once say hs needed more mods in this forum. all I said was that it would be a good idea to get an Activity director or event co-ordinater to stimulate the dying hs population, and I never said it had to be a NEW mod, I just said it would be a little easier that way. Please read my post more carefully. Brain :: You have a good point about access and trust. But sometimes, you just have to trust someone, with the rapid rate of hs dying, and I don't mean just anyone, but those trust issues could easily be bypassed with just simply overveiwing and observing the mod in question. Or do what you did with rivel and just "hire" a person of maturity to Trainee Moderator and then have him do events.Hyperspace needs a change of scenery once in awhile. Like I said in my post, everything is just to far nerfed down in hs that its basically like this... Log in, center for 25 minutes, get bored, leave.or center for 25 minutes make a base game, stack it past unbeatable, laugh at pathetic attacking team who specs after a few clears at base entrance, win, and then leave due to boredom. Nothing in hs is fun because its all extremely repetitive. We need something that can change it up, if not once every couple of months. The point I'm trying to drive home is that if something isn't done soon, hs will die off or become extremely close to it.It's already at a drastically low population count during the day. Find that unlikely? Today Desert Storm had more players then HS until 5:42 est.And Ds didn't even go over 20 players. and even past 5:42, hs had only 1 or 2 more people online.That's pathetic. I doubt we'll be ahead of Superships in a couple of months, and it's closed :X Edited March 1, 2009 by Requiem. Quote
Acer Posted March 1, 2009 Report Posted March 1, 2009 (edited) I have been logged in recently thank you very much. Now nothing is going to happen, so stop trying. I referred to Sharpflame because that's his account on forums. Edited March 1, 2009 by Dr Brain Quote
Requiem. Posted March 1, 2009 Author Report Posted March 1, 2009 (edited) I have been logged in recently thank you very much. Now nothing is going to happen, so stop trying. I referred to Sharpflame because that's his account on forums. Everyone knows psy is sharp.Pointless to argue. -_- Edited March 1, 2009 by Dr Brain Quote
Acer Posted March 1, 2009 Report Posted March 1, 2009 Um, I never act like mod. I never act like I'm in charge. But it gets annoying to see some one posting over and over again in the same topic. Stibby is awesome so stfu about him. And about him wanting to me mod who cares. It sounds like you want to be mod more then him. Leave him alone. Quote
Stibbymicto Posted March 1, 2009 Report Posted March 1, 2009 =) Chill Acer. Requiem is not asking for modship, he is just trying to stop hs from dying. A fairly noble cause.I wish him luck xD Quote
Sharpflame Posted March 1, 2009 Report Posted March 1, 2009 Who's Psy? Hmm. Activity Director? Not even necessary. The current mods and possibly other staff should be capable of hosting elaborate events. Still, elaborate events aren't necessary. Requiem says the zone needs more to interest players. Since when wasn't Hyperspace the most advanced zone? It's gotta be the most interesting zone in the game. Nowhere else to go with that... Quote
Requiem. Posted March 1, 2009 Author Report Posted March 1, 2009 Then why is everyone, even hs mods in other zone ALL DAY. Haven't seen rivel in hs in ages he is in trench wars all the time.And Sf, keyword in that paragraph was should.The current mods and possibly other staff should be capable of hosting elaborate events.Yet they don't even host the simplest race or trivia anymore. I was just wondering if hs would get a moderater devoted to events, is all. xD Quote
Sharpflame Posted March 1, 2009 Report Posted March 1, 2009 The current mods and possibly other staff should be capable of hosting elaborate events.Yet they don't even host the simplest race or trivia anymore. I was just wondering if hs would get a moderater devoted to events, is all. xD Didn't you see Dr Brain's post stating that events hosting is not a moderator's job? No mod has to host events. A moderator or person given zone powers to host events probably will not happen. I'll have you know that when I do host, I generally host more than I should at once. So, consider that your "special event", instead of not-so-special-let's-have-events-every-day event. Quote
Acer Posted March 1, 2009 Report Posted March 1, 2009 Rival was on today and he was hosting. (I missed races ) He asked us if we wanted some questions. Rivel is on. Quote
Cheese Posted March 1, 2009 Report Posted March 1, 2009 ZOMBIESELIMDMRABBITDEFENDERCONQUER theres so many standard gamesits about time hs got more then 2 events Quote
omni Posted March 1, 2009 Report Posted March 1, 2009 (edited) What is an Activity Director going to do differently than Unix did? Providing any sort of power, even arena owner, is a huge security problem. Giving someone arena owner is enough to let them gain sysop level access to the zone. That means we're extremely cautious in hiring people, since we've been bitten in the past (see exhibit A: Quigybobo). The higher level commands also have a bunch of huge flaws, meaning it's easy to crash the zone if you don't know exactly what you're doing. I'm pretty sure everyone with staff level access has crashed the zone at least once using a command they weren't intimately familiar with. I haven't been convinced that there's a good reason why I should give someone that sort of access. Now you're sounding like some girl with trust issues that's been dumped too many times. That doesn't mean you can't trust anyone else. But if you don't do something fast you'll end up being a 50 year old single woman with a dead zone. Requiem says the zone needs more to interest players. Since when wasn't Hyperspace the most advanced zone? It's gotta be the most interesting zone in the game. Nowhere else to go with that... Lol@this. This type of naive thinking is exactly why this zone is dying. Edited March 1, 2009 by omni Quote
Kilo Posted March 1, 2009 Report Posted March 1, 2009 Naive thinking...you mean like those who think this is the worst shape HS was ever in? Doc knows what it takes, give him a break. Quote
omni Posted March 1, 2009 Report Posted March 1, 2009 If that is so, it'd be nice to know exactly what Dr Brain is doing atm. Quote
Acer Posted March 1, 2009 Report Posted March 1, 2009 He's probably sleeping, it's human nature. Quote
Dr Brain Posted March 1, 2009 Report Posted March 1, 2009 I've been working this zone for almost 9 years. The fact that anyone at all plays it means I must be doing something right. The population dropping is not the zone dying. I know what it takes to get the population back to 30-40, and when I get the time, it'll happen. I've been sick for three weeks (and still am), and I have my master's thesis due in less than a month. Quote
Syrith Posted March 1, 2009 Report Posted March 1, 2009 Stop demanding so much from zone developers. Everything takes time to finish. To Dr. Brain, you should just ignore the forums for a month and complete your master's. Quote
Dr Brain Posted March 1, 2009 Report Posted March 1, 2009 Reading forums don't take much time, and habits are hard to break just because you've got a lot to do Quote
Sharpflame Posted March 1, 2009 Report Posted March 1, 2009 Fire sf, he hasn't been on in forever, and all his alias' fire em too. I was online last night, lol. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.