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Posted

Hi guys,

 

i've been playing subspace since I got my CD from CompUSA, and I believe the game has more potential than just what I've seen going on in this development world.

I would like to bring Subspace to the iPhone so that people can play with the current online community through a new client.

If anyone feels like this would be a good way to get such a good game back into the masses, let me know and how you could help.

 

Best,

 

Chris

Posted

You will be better off making a game that's similar to Subspace for the iPhone that doesn't actually connect to the Subspace servers. I've played around a lot with the iPhone SDK and I have a feeling that getting the game to connect to the servers would be near impossible. Also, with the work involved in a game like that, I think it might be better to use that time on creating a cross-platform client that more people will get a better use of.

 

Just my opinion, though

 

-L

Posted (edited)

One main problem i've had with developing for mobile phones is the extremely closed nature of the platform...without udp support (which many networks block..or only allow it on their services) its very hard to get a 3rd party realtime game like subspace to work.

 

lagwise it would be similar to when everyone was on dial up... because although web connnections are fast they have a high latency blum.gif

Edited by doc flabby
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