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Posted

There is a wiimote library out there that communicates with a wiimote through bluetooth connection. I'm going to try to integrate wiimote usage into stf. i'd be simple usage. d-pad for movement (basic method. i could further use the numchuck, and even further read when the user tilts the wiimote). a is guns, b is bombs, and then 1, 2, and the other buttons could be used in combinations. any suggestions and or comments?

 

oh, url:http://blogs.msdn.com/coding4fun/archive/2...14/1879033.aspx

Posted

Sounds like a good idea, I've fiddled with some Wiimote stuff using my Mac and it should be quite easy to implement provided you're just using the simple buttons. Toggle sticks and accelerometers are another story, though.

 

-L

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