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Posted (edited)

In the year 2010...

 

I predict that two to four resets from now,

  • Only WBs and Javs will be allowed to center, with no bountying at all. The center itself will just be one big empty square.
  • All consumable items (rep/burst/thor) will simply be removed to cut down on 'spam'.
  • All popular equipment items will come with terrible drawbacks, which will result in Jedlik Dynamo being the most used reactor.
  • Whenever the zone detects actual basing happening, all Lances on all teams are automatically brickwarped to punish players for being a-holes.
  • Players that have ?usage above 16 hours a day will be given godly items and the ability to transport to anywhere instantly.
  • These teleporting super ships will also be given access to weapons (cobalt) and items (coffin) that can destroy entire freqs singlehandedly. The balancing factor, specially designed by Dr Brain, is that 'you can quit if you don't like it.'
  • Anyone who protests when the teleporting super ships disrupt gameplay for the rest of the zone will be denounced as an a-hole and reminded of the balancing factor.
  • A bot will continually scan the zone for whatever item is most popular over the last 10 minute period. This item will then be automatically nerfed.
  • A bot will continually scan the zone for whatever base is most popular over the last 10 minute period. This base will then be dipped in week old cow manure, and will not be allowed to be hosed off.
  • To save space, Spiders and Levis will be combined into one ship, which chooses 'Guns' or 'Bombs' and is otherwise exactly the same.
  • This new 'Spidiathan' will inexplicably be unable to buy the reactor that would be the best for it.
  • To save space, WBs and Javs will be combined into one ship, which chooses 'Guns' or 'Bombs' and is otherwise exactly the same.
  • This new 'Warvelin' will be hard to play, because it simultaneously wants to kamikaze suicide rush/run away all the damn time.
  • Weasels will still be irritating.

 

 

The future will be so magical and different! I can't wait!

Edited by Gar
Posted
In the year 2010...

 

[*]A bot will continually scan the zone for whatever item is most popular over the last 10 minute period. This item will then be automatically nerfed.

[*]A bot will continually scan the zone for whatever base is most popular over the last 10 minute period. This base will then be dipped in week old cow manure, and will not be allowed to be hosed off.

Hs doesn't use bot's.

Posted (edited)
In the year 2010...

 

[*]A bot will continually scan the zone for whatever item is most popular over the last 10 minute period. This item will then be automatically nerfed.

[*]A bot will continually scan the zone for whatever base is most popular over the last 10 minute period. This base will then be dipped in week old cow manure, and will not be allowed to be hosed off.

Hs doesn't use bot's.

 

You put you're apostrophe's in the wrong place's. Which is basically the extent of my grammar knowledge...

 

Oh and this IS in trash talk my bad

Edited by Sharpflame
Posted

my ideas for what 2010 will be like

  • Every time you die you will have to fly to sector 8 to rebuy all of your items. (To get rid of "spam")
  • Public chat will be completely removed to get rid of any chance of little kids getting offended.
  • Squads will still be useless
  • Every month Brain will totally remove private freqs, but change his mind 2 weeks later and bring them back.
  • There still wont be any team balancing
  • Everyone will use the same builds for their ships (nothing new here)
  • Warbirds will be given even more energy, and require even less skill
  • Lancasters will have 10000 energy and be able to have 5 sigs
  • People will still be whining about the minibase
  • Devs will be people who havn't played the game in 2 years and have no idea whats going on.
  • Mods will be a bunch of 12 year olds. (nothing new here)
  • Eventually Dr Brain will come online and realize how much his zone sucks now and finally kill it, or he'll just make more ridiculous changes and ruin the zone more.
  • Gar will still be a faggot

Posted
my ideas for what 2010 will be like

  • Every time you die you will have to fly to sector 8 to rebuy all of your items. (To get rid of "spam")
  • Public chat will be completely removed to get rid of any chance of little kids getting offended.
  • Squads will still be useless
  • Every month Brain will totally remove private freqs, but change his mind 2 weeks later and bring them back.
  • There still wont be any team balancing

  • Everyone will use the same builds for their ships (nothing new here)
  • Warbirds will be given even more energy, and require even less skill
  • Lancasters will have 10000 energy and be able to have 5 sigs

  • People will still be whining about the minibase
  • Devs will be people who havn't played the game in 2 years and have no idea whats going on.

  • Mods will be a bunch of 12 year olds. (nothing new here)
  • Eventually Dr Brain will come online and realize how much his zone sucks now and finally kill it, or he'll just make more ridiculous changes and ruin the zone more.
  • Gar will still be a faggot

Lol.

Posted
Devs will be people who havn't played the game in 2 years and have no idea whats going on.

Yesterday, Arnk was arguing to me that +recharge is equally as useful as +energy. As in, a +2 energy/+10 recharge ship is equally as powerful as a +10 energy/+2 recharge ship.

Posted (edited)

No, but nice try. I was arguing that higher energy upgrades isn't always the best option.

It was funny too since you were claiming my arguments were all based in theory when your best argument was that the difference between most ships +2 and +5 recharge was a couple-hundred or so.

Edited by Kilo
  • 2 weeks later...
Posted

You obviously weren't listening then. I didn't say your arguments were theories. I said they were just plain wrong. In almost any HS encounter a ship that sacrifices important things for +recharge is at a disadvantage. You may notice a *minimal* difference between +0 and +10 recharge, but +0 recharge is stil actually 1000-1500 recharge depending on ship. On the other hand, the difference between +0 and +10 energy can be almost *double* the direct survivability. In specific cases it can be even more - e.g. the Warbird. 875-1000 energy affords virtually instant death vs a shrapnel bomb from a Javelin. Recharge does nothing at all in this case. However, getting your ship up to 1300-1400 energy allows you to survive 2 and sometimes even 3 bombs depending on the time in between them. In this case added recharge would still do almost nothing because the time between bombs is so short relative to the '10 second recharge rule'. When you're faced with multiple bombs, would you rather have +1 recharge (20 or 30 energy before the next bomb) or +1 energy (65 energy before the next bomb)? And that is the minimal case of the Warbird. On larger ships +energy can mean HUNDREDS of points difference, while recharge does *not* scale up with size. In fact, it's worse.

 

Even in the one case where you told me a centering bounty warbird could use recharge - those centering folks, back when HS was alive, depended on 1400+ energy to survive rockets, spammers, and gangers. They did not depend on their '1500 recharge' as opposed to the enemies' '1300 recharge'...

Posted
Ok Gar try this, go buy a warbird and make it max energry as possile, and buy mass driver, test it out. Now make it max recharge... Notice the difference? If not then you clearly aren't as bright as you portay yourself.
Posted
I was reading Gar's argument and got about three words in when my eyes started to blur and I all I saw was a giant rectangle of black color. It was far more interesting than reading his on going moaning and groaning.
Posted
my ideas for what 2010 will be like

  • Every time you die you will have to fly to sector 8 to rebuy all of your items. (To get rid of "spam")
  • Public chat will be completely removed to get rid of any chance of little kids getting offended.
  • Squads will still be useless
  • Every month Brain will totally remove private freqs, but change his mind 2 weeks later and bring them back.
  • There still wont be any team balancing
  • Everyone will use the same builds for their ships (nothing new here)
  • Warbirds will be given even more energy, and require even less skill
  • Lancasters will have 10000 energy and be able to have 5 sigs
  • People will still be whining about the minibase
  • Devs will be people who havn't played the game in 2 years and have no idea whats going on.
  • Mods will be a bunch of 12 year olds. (nothing new here)
  • Eventually Dr Brain will come online and realize how much his zone sucks now and finally kill it, or he'll just make more ridiculous changes and ruin the zone more.
  • Gar will still be a faggot

 

 

+1

Posted
Ok Gar try this, go buy a warbird and make it max energry as possile, and buy mass driver, test it out. Now make it max recharge... Notice the difference? If not then you clearly aren't as bright as you portay yourself.

Oh wow, you thought of one single instance where higher recharge helps you RECHARGE for a spam weapon. Too bad that's not what I'm talking about at all. I'm talking about sacrifices for extra +recharge and how they aren't worth it. Nevermind that the combination of a warbird and mass driver is ineffective regardless.

 

Corey, don't talk. The internet has enough retards, ty.

 

I was reading Gar's argument and got about three words in when my eyes started to blur and I all I saw was a giant rectangle of black color. It was far more interesting than reading his on going moaning and groaning.

Protocol_, don't talk. The internet has enough retards, ty.

Posted
Corey, don't talk. The internet has enough retards, ty.

 

Protocol_, don't talk. The internet has enough retards, ty.

 

 

Not clever enough for two insults? I should have saw this coming due to the fact of your horrible and annoying in game death macro...

Posted

First off, it's not a macro. I type it every time.

 

Second, it's not a comeback. I really do consider you dumb as hell, and I am asking you not to contribute your pointless and shortsighted comments.

Posted

my ideas for what 2010 will be like:

 

Nothing big will change since devs still don't have time to work on HS.

Players will physicall grow up but mental age stays the same

Any change that does happen is just small little changes but people will think its big or its just old things repackaged

Posted

In 2010:

 

Reset still will not have happened and everyone playin will have extra sig.

Population will be less than 17th again.

Addicted people like myself and others wil be the only ones that play, but its more because the have to and less because they want to.

No noobs will join, but people will frequently change names just for fun.

 

there will still be no girls in HS.

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