Sharpflame Posted April 18, 2009 Author Report Posted April 18, 2009 I've made the lights a little more noticable, it's as simple as looking at the nearest light to see which side of the base you're on. Plus, less decoys. 3
Corey Posted April 18, 2009 Report Posted April 18, 2009 Def wayy better then the old hb, settings are fine, maybe tunnels can be abut wider? Some spots are real choke areas. Btw what are lights? http://img855.imageshack.us/img855/747/nationsig2.jpg<br />T Corey S> http://img819.images...48/87908453.png<br />T Cheese!> sadly enough corey, you arent ugly<br />T Cheese!> at least u have that going for u
LeftsideChaos Posted April 29, 2009 Report Posted April 29, 2009 Im not having any trouble at all anymore, nice work http://i97.photobucket.com/albums/l209/Prof_Chaos01/cluster.png
protocol_ Posted April 30, 2009 Report Posted April 30, 2009 This new map is intense. Much better than the last one. http://img.photobucket.com/albums/v21/DarkLink/fieldsig.jpghttp://img.photobucket.com/albums/v21/DarkLink/protorec.jpg Masaru> are you done with workProtocol_> no i actually got work in 30 minutes Masaru> :<Protocol_ has to go to work in 30 minutes ! -Masaru
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