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Posted

I have an idea for the client, not sure if anyone has thought about it yet, nor if this is the right place to post it but...

 

Recording being an issue for SS, if you want to record and review a decent video, it has to be at high resolution, and that is a feat in itself. Most recording programs take a lot of resources, or don't even work that well, not to mention no one wants to download a 500+ MB video.

 

How hard do you think it would be to make a built in recorder, which records in a replay type format rather than video, which can be viewed in some sort of playback tool. It would just record times and the data like ship-positions and deaths, bombs, bullets, items and stuff.

 

Would it be that difficult? Can't the game engine be modified easily to read the file instead of getting data from the server and whatnot? I think it would be a great leap in getting this game more public and getting the community together and stuff.

Posted

you're missing the point root...

 

He's talking about something that could let you playback an event, and you could still move around as a spectator and watch from any angle. It's a great idea and it's not that complicated. I'm pretty sure it's been mentioned at some point earlier though.

 

Also, the playback file created would be much smaller than a video, and it would be played by the engine itself, keeping maximum quality

Posted
you're missing the point root...

 

He's talking about something that could let you playback an event, and you could still move around as a spectator and watch from any angle. It's a great idea and it's not that complicated. I'm pretty sure it's been mentioned at some point earlier though.

 

Also, the playback file created would be much smaller than a video, and it would be played by the engine itself, keeping maximum quality

that makes sense.

 

like the video capturing in Halo 3

Posted
you're missing the point root...

 

He's talking about something that could let you playback an event, and you could still move around as a spectator and watch from any angle. It's a great idea and it's not that complicated. I'm pretty sure it's been mentioned at some point earlier though.

 

Also, the playback file created would be much smaller than a video, and it would be played by the engine itself, keeping maximum quality

that makes sense.

 

like the video capturing in Halo 3

Exactly

 

 

Maybe we'd see Subspace machinimas with this blum.gif

  • 1 month later...
Posted
Kinda like halo 3 when it records your games and stuff and you can go into theater and play them back. If you had halo 3 you'd know.

 

That was already said blum.gif

that makes sense.

 

like the video capturing in Halo 3

Posted
Yes, but hopefully more powerful

 

more powerful how? This sounds exactly like asss' record module. If you want to see instant replay in action, come to Hockey Zone during the league finals (happening now, see http://rshl.org/ci/ for a schedule). Although there may be a few replays during the game, afterwards they always replay all the important plays.

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