Croww Posted November 3, 2008 Report Posted November 3, 2008 Forward this to whoever the !@#$%^&* *owns* Subspace now. Lynx, Prittk, who the F ever. This game would be in far better shape if it had been left as it was when Jeff left, with the exception of the necessary revisions to prevent cheating. But, leave it in the hands of some dumb *** coder and look what happens. What are there now, like 20 zones? Different physics and configurations for each? What a joke. That's why you hire a DESIGNER to make decisions. Coders are not designers. You code ****. That's what you do. An intelligent DESIGNER would have looked at Subspace and realized that protecting the idea of the original developer and keeping the game simple and streamlined would be the best move. Allowing rampant zone creation and altered physics did nothing but fragment the community and promote lazy *** gamers to avoid zones that require real effort. Gotta love human weakness. Alpha, Chaos, War, Turf, Running. That should have been the end of the story. But it doesn't surprise me. Sitting through a java class that I took for ****s and giggles, I looked around and saw nothing but fail. But of ASSS who knew how to write code but couldn't design for ****. I guess that explains the state of PC gaming. Oh yeah.. one more thing. I am right, and you are wrong. This applies to anybody who decides to come run their mouth in my thread, which will probably be some stupid kid or some !@#$%^&* who doesn't even have a college degree, yet somehow believes *they* are god. And there we have one part of why the human race fails. ---------- L O S E R S. ------------
PoLiX Posted November 3, 2008 Report Posted November 3, 2008 Only flaw in this (which really ruins your entire statement ), is that they did allow the creation of zones outside of the original ones long before Jeff, Rod, and the rest took off, Sorry.
Aceflyer Posted November 3, 2008 Report Posted November 3, 2008 Wow, you sure do have a lot of steam to blow off. Have you even logged into Continuum lately? If you have, it apparently hasn't been as Croww, at least...
rootbear75 Posted November 3, 2008 Report Posted November 3, 2008 (edited) SVS is not the best. i don't know why that post reminds me of gravitron Edited November 3, 2008 by rootbear75
Hakaku Posted November 3, 2008 Report Posted November 3, 2008 Honestly, if SVS would have remained the only dominant settings configuration, SubSpace would have been dead in 1998. Also amazing how nearly all SVS zones died on their own accord or merged due to a dropping playerbase. Every change since SubSpace has not hindered the game, but rather helped it prosper in many aspects. (Except PriitK's unwillingness to p!@#$%^&* the code on to someone more competent than himself -- but that's another story) And honestly, Jeff cared jack !@#$%^&* about the game; he barely cares about Infantry, and his ignorance led to its more gradual downfall in light of a more player-focused Free Infantry which aimed at fixing the crap Jeff refused to fix. Keeping the 'original design' invariably leads to a game's end, because all it is, and all it will ever remain is a fad. Nothing more, nothing less; as people can't play pong forever.
X`terrania Posted November 3, 2008 Report Posted November 3, 2008 What really bugs me is how when people download the client they always end up with the !@#$%^&*tiest download list full of red zones/0 pop zones (SWE, etc). That definitely doesn't help us at all.
Hate The Fake Posted November 3, 2008 Report Posted November 3, 2008 i vote for everyone having every zone but trenchwars not show up on their list $
Samapico Posted November 3, 2008 Report Posted November 3, 2008 If there are new zones, it's simply because some people decided to use their imagination and do nice stuff, and because the basic zones did not appeal to them. Making a zone doesn't even require any coding, it's just designing stuff. If you're so much more intelligent than other zone owners, I'm sure you could make a successful zone yourself. Have fun. By the way, the physics is about the only thing we can't change as developers... Speed and thrust are just parameters, the physics is still the same. A Ferrari obeys to the same laws of physics as a bicycle, even if it's much faster. And I agree with every post above (except the OP, of course)
Sketter Posted November 3, 2008 Report Posted November 3, 2008 (edited) Clearly someone looking for attention. You're thread is completely based as if time stood still. If no one did anything with continuum, and all you had was SVS zones, this game would be dead. And to you, that might as well, but not everyone is stuck in the past. The proof is in the population of these zones (after you subtract the bots of course) and so you completely ignored simple facts. Clearly shows your education in basic accounting. This just sounds like a post that belongs in 1999, some 1 close this and send it back in time. Edited November 3, 2008 by Sketter
»freakmonger Posted November 3, 2008 Report Posted November 3, 2008 1 post...yea we'll take your post for what its worth.. Consider the source
Chambahs Posted November 3, 2008 Report Posted November 3, 2008 Honestly, i think what kills subspace is indeed what X'terr said. People who download the client, get a list of a bunch of no pop zones. And pretty much they get stuck with choosing between TW, EG, and Chaos. And most of them go to TW since its got the most population. Then, they get to TW, get in a wb and realize how slow (what they think as a whole) "Continnum" is; since the majority of the new players dont know that all zones have different gameplay/map/setts. Then they quickly uninstall the game, and never go back to it. OR they keep playing TW until they get good, and then you have the people that we have now, who dont know who people like Polix or Ghost Ship is. They live in their own little TW world, where nothing else exists but TW forums and site. This is by no way an insult to TW or any other zones, im just !@#$%^&*uming this is how it goes down. I wish we could make it so as soon as you download the client, theres a big message that says "CLICK DOWNLOAD ZONES: EVERY ZONE IS DIFFERENT, TRY THEM ALL". A quick and easy/effective way to get players to try out more zones, in turn might just have them stay.
tcsoccerman Posted November 3, 2008 Report Posted November 3, 2008 I thought this problem was solved.
Aceflyer Posted November 3, 2008 Report Posted November 3, 2008 (edited) What really bugs me is how when people download the client they always end up with the !@#$%^&*tiest download list full of red zones/0 pop zones (SWE, etc). That definitely doesn't help us at all. I wasn't aware SWE (SSCC Star Wars Empire) showed up in the default download. Perhaps you are thinking of SWZ (SSCX Star Warzone), which generally has 0 pop and is not SWE. Edited November 3, 2008 by Aceflyer
BlueGoku Posted November 3, 2008 Report Posted November 3, 2008 The game would have died if priitk hadn't created Continuum from scratch. I don't particularly agree with his decision to hang on to the code (and have mentioned it multiple times) but he has reasoning behind it. If the code were to fall into the wrong hands we'd have another twister on our hands, and twister is what prompted Priitk to create Continuum in the first place. As far as I'm concerned, there are only 3 coders out there that I would trust with the continuum source: Dr. Brain, Arnk, and Grelminar. Either way, there's no doubt the game is in a period of stagnation right now but it's definitely not as bad a shape as some make it out to be. OP included.
No_Remorse Posted November 4, 2008 Report Posted November 4, 2008 (edited) This guy serious?? Welcome to the 21st century...... Muh-!@#$%^&*a! ps. Shh, SWZ is active as ever... *cough* Edited November 4, 2008 by No_Remorse
JDS Posted November 4, 2008 Report Posted November 4, 2008 OP does not know what he/it is talking about saying all zones should be the same is like saying all religion should be the same... YAY lets allbe muslim.... seriously, !@#$%^&* svs and !@#$%^&* religion, we all like diffrent stuff, which is why subspace is nice.. cause you can make it what ever you want..
Samapico Posted November 4, 2008 Report Posted November 4, 2008 Lol.. I own Subspace.Yeah, I lol'ed at that too
»doc flabby Posted November 4, 2008 Report Posted November 4, 2008 (edited) Subspace as you knew it died in 1998/1999. Your about 10 years too late with this post. No development has been done on the Continuum client since 2003. None of the people who worked on Continuum are active to any real degree. Which means your post is pretty much pointless trolling as none of these people in this forum have had any real influence on the design of the game. None of the people here worked on a single bit of code of Continuum. I thought this problem was solved.It was, i wrote a new installer with binary patches to correct the default directory servers. However I got pretty much zero real support (where it matters). No one seemed interesting in distributing it....so i stopped working on it. Edited November 4, 2008 by doc flabby
Hakaku Posted November 4, 2008 Report Posted November 4, 2008 No one seemed interesting in distributing it....so i stopped working on it.False. You told people not to distribute it by painting yourself giant hobo signs inscribed with something along the lines of warnings and 'it's unsafe', and 'make sure to back up your entire computer before installing'. I'm exagerating here a bit, but you get the point. IIRC Aceflyer was more than supportive of your installer, and so was most other people. So no one else here can be thrown the blame.
PoLiX Posted November 5, 2008 Report Posted November 5, 2008 The problem with Doc and LC and their lack of support of "All their ideas" is they never just come to the right people and sit down and explain everything to us. Snrrrub explained a lot of his plans to me, I passed such onto Ghost Ship, and the 3 of us had a good chat about all of it. Snrrrub has been unavailable to go any further, but really, if you have a good plan, bring it to someone, and we'll p!@#$%^&* it on. Ghost is pretty much in control of what is left of this game, and is very open minded, you've just got to have a good solid plan, and good support. This doesn't just mean me, could be MTN, Hoch, BlueGoku, Pure_Luck, really any major SSC Sysop could help you.
Aceflyer Posted November 5, 2008 Report Posted November 5, 2008 The problem with Doc and LC and their lack of support of "All their ideas" is they never just come to the right people and sit down and explain everything to us. I think that's false actually. As Hakaku has stated, doc had plenty of support for his project but he himself put a serious damper on the enthusiasm by warning people not to distribute it, cautioning that there might be serious bugs in it, and advising that people should exercise a high amount of caution with his installer. And to be sure, I was always, until now, under the impression that he was still working on it to turn out a safe, bug-free product. I had no clue he axed it. Snrrrub explained a lot of his plans to me, I passed such onto Ghost Ship, and the 3 of us had a good chat about all of it. Snrrrub has been unavailable to go any further, but really, if you have a good plan, bring it to someone, and we'll p!@#$%^&* it on. Ghost is pretty much in control of what is left of this game, and is very open minded, you've just got to have a good solid plan, and good support. This doesn't just mean me, could be MTN, Hoch, BlueGoku, Pure_Luck, really any major SSC Sysop could help you. I think that is a good strategy for certain ideas but for most others I really do not see the necessity of consulting with Ghost Ship in particular or the Council in general before undertaking development. There's such a thing as too much consulting and planning and too little actual work. Snrrrub's case above is a prime example of this.
PoLiX Posted November 5, 2008 Report Posted November 5, 2008 Well, I don't mean this for anything, I mean in like Client development. That was the deal with Snrrrub. Or like in me and his project, he is the only one Priit is giving access to the scores website too. Just getting his !@#$%^&* awake to add an ip for us is the thing stopping us. I already got the biller database schema, just need access to pull the data now.
Aceflyer Posted November 5, 2008 Report Posted November 5, 2008 Well, I don't mean this for anything, I mean in like Client development. That was the deal with Snrrrub. Or like in me and his project, he is the only one Priit is giving access to the scores website too. Just getting his !@#$%^&* awake to add an ip for us is the thing stopping us. I already got the biller database schema, just need access to pull the data now. Ya, agreed. For stuff like client development and scores website development then obviously it is necessary to bring in people like GS and the Council.
PoLiX Posted November 5, 2008 Report Posted November 5, 2008 The Council, not as much. Most the council has no control or say in a lot of what is done. And I've been told by certain people to not even waste my time rejoining it as I can do more without them. Granted working 40+/week is killing my free time, I got time off coming up. 4 day veterans weekend (taking Mon 10th off), Dec 24th - Jan 4th, etc. etc. !@#$%^&*, working on SSCentral as we speak finally. Just got my laptop here in the kitchen while cooking food, and trying to keep my mind on this by checking forums too. I just don't play anymore, so hard to take time and interest in it anymore, my only issue. Doing it, I've done it for years... Keeping my mind on it, I've been doing it for too many years.
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